关注
Walter Crist
Walter Crist
Leiden University
在 asu.edu 的电子邮件经过验证
标题
引用次数
引用次数
年份
Ancient Egyptians at play: Board games across borders
W Crist, AE Dunn-Vaturi, A de Voogt
Bloomsbury Publishing, 2016
892016
Facilitating interaction: Board games as social lubricants in the Ancient Near East
W Crist, A de Voogt, AE Dunn‐Vaturi
Oxford Journal of Archaeology 35 (2), 179-196, 2016
842016
Foundations of Digital Arch {\ae} oludology
C Browne, DJNJ Soemers, É Piette, M Stephenson, M Conrad, W Crist, ...
arXiv preprint arXiv:1905.13516, 2019
272019
Playing against complexity: Board games as social strategy in Bronze Age Cyprus
W Crist
Journal of Anthropological Archaeology 55, 101078, 2019
242019
Games of thrones: board games and social complexity in Bronze Age Cyprus
W Crist
Arizona State University, 2016
162016
Passing from the Middle to the New Kingdom: A Senet Board in the Rosicrucian Egyptian Museum
W Crist
The Journal of Egyptian Archaeology 105 (1), 107-113, 2019
152019
Ludii language reference
C Browne, D Soemers, E Piette, M Stephenson, W Crist
Maastricht University, 2020
72020
Making and breaking Bronze Age gaming stones from Cyprus
W Crist, Z Chovanec
All Things Cypriot. Studies on Ancient Environment, Technology and Society …, 2021
62021
Digital ludeme project database guide
M Stephenson, W Crist, C Browne
Technical Report, Maastricht University, 2020, https://ludii. games …, 2020
52020
Report on the digital ludeme project
DJNJ Soemers, W Crist, C Browne
ICGA Journal 41 (3), 138-142, 2019
52019
GameTable COST action: kickoff report
É Piette, W Crist, DJNJ Soemers, L Rougetet, S Courts, T Penn, ...
ICGA Journal, 1-17, 2024
42024
The Digital Ludeme Project: Combining archaeological and computational methods for the study of ancient board games
W Crist, DJNJ Soemers
Journal of Archaeological Science: Reports 49, 104005, 2023
42023
All things Cypriot: Studies on ancient environment, technology, and society in Honor of Stuart Swiny
Z Chovanec, W Crist III
American Society of Overseas Research, 2021
42021
Board games in antiquity
W Crist, A Vaturi
Encyclopaedia of the History of Science, Technology, and Medicine in Non …, 2014
42014
Computational approaches for recognising and reconstructing ancient games: The case of Ludus Latrunculorum
W Crist, É Piette, DJNJ Soemers, M Stephenson, C Browne
The Archaeology of Play: Material Approaches to Games and Gaming in, 2023
32023
Debunking the Diffusion of
W Crist
Board Game Studies Journal 15 (1), 13-27, 2021
32021
A Ludii analysis of the French Military Game
E Piette, L Rougetet, W Crist, M Stephenson, D Soemers, C Browne
XXIII Board Game Studies, 2021
22021
Scratching the Surface: Graffiti Games in the Byzantine Empire
W Crist
Games and Visual Culture in the Middle Ages and the Renaissance, 333-353, 0
2
Data note: The digital ludeme project database
C Browne, M Stephenson, W Crist
Open Research Europe 3, 2023
12023
Report on the 2nd Digital Ludeme Project workshop
C Browne, É Piette, W Crist, M Stephenson, DJNJ Soemers
ICGA Journal 44 (2), 56-66, 2022
12022
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