Inertial motion capture costume design study A Szczęsna, P Skurowski, E Lach, P Pruszowski, D Pęszor, M Paszkuta, ... Sensors 17 (3), 612, 2017 | 39 | 2017 |
Immersive virtual reality for assisting in inclusive architectural design E Lach, I Benek, K Zalewski, P Skurowski, A Kocur, A Kotula, M Macura, ... Man-Machine Interactions 6: 6th International Conference on Man-Machine …, 2020 | 17 | 2020 |
fACT-animation framework for generation of virtual characters behaviours E Lach 2008 1st International Conference on Information Technology, 1-4, 2008 | 9 | 2008 |
A quick method for dynamic difficulty adjustment of a computer player in computer games E Lach Artificial Intelligence and Soft Computing: 14th International Conference …, 2015 | 8 | 2015 |
Dynamic difficulty adjustment for serious game using modified evolutionary algorithm E Lach Artificial Intelligence and Soft Computing: 16th International Conference …, 2017 | 6 | 2017 |
Inertial motion capture costume A Szczęsna, P Pruszowski, P Skurowski, E Lach, J Słupik, D Pęszor, ... Procedia technology 27, 139-140, 2017 | 5 | 2017 |
Evaluation of automatic calibration method for motion tracking using magnetic and inertial sensors E Lach Information Technologies in Medicine: 5th International Conference, ITIB …, 2016 | 3 | 2016 |
New adaptations for evolutionary algorithm applied to dynamic difficulty adjustment system for serious game E Lach Man-Machine Interactions 5: 5th International Conference on Man-Machine …, 2018 | 2 | 2018 |
Automatic strategies for autonomous virtual characters E Lach Studia Informatica: systems and information technology 2, 57-68, 2007 | 2 | 2007 |
Analysis of semestral progress in higher technical education with HMM models E Lach, D Grzechca, A Polański, J Rutkowski, M Staniszewski International Conference on Computational Science, 214-228, 2021 | 1 | 2021 |