The gamification user types hexad scale GF Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, LE Nacke Proceedings of the 2016 annual symposium on computer-human interaction in …, 2016 | 702 | 2016 |
Time's up: studying leaderboards for engaging punctual behaviour JP Costa, RR Wehbe, J Robb, LE Nacke Proceedings of the First International Conference on Gameful Design …, 2013 | 117 | 2013 |
A framework and taxonomy of videogame playing preferences GF Tondello, RR Wehbe, R Orji, G Ribeiro, LE Nacke Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017 | 70 | 2017 |
Vanishing importance: studying immersive effects of game audio perception on player experiences in virtual reality K Rogers, G Ribeiro, RR Wehbe, M Weber, LE Nacke Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems …, 2018 | 64 | 2018 |
Towards a trait model of video game preferences G Fortes Tondello, D Valtchanov, A Reetz, RR Wehbe, R Orji, LE Nacke International Journal of Human–Computer Interaction 34 (8), 732-748, 2018 | 53 | 2018 |
" The Collecting Itself Feels Good" Towards Collection Interfaces for Digital Game Objects PO Toups Dugas, NK Crenshaw, RR Wehbe, GF Tondello, LE Nacke Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 43 | 2016 |
EEG-based assessment of video and in-game learning RR Wehbe, DL Kappen, D Rojas, M Klauser, B Kapralos, LE Nacke CHI'13 Extended Abstracts on Human Factors in Computing Systems, 667-672, 2013 | 31 | 2013 |
Towards understanding the importance of co-located gameplay RR Wehbe, LE Nacke Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 28 | 2015 |
Left them 4 dead: Perception of humans versus non-player character teammates in cooperative gameplay RR Wehbe, E Lank, LE Nacke Proceedings of the 2017 conference on designing interactive systems, 403-415, 2017 | 27 | 2017 |
Testing incremental difficulty design in platformer games RR Wehbe, ED Mekler, M Schaekermann, E Lank, LE Nacke Proceedings of the 2017 CHI conference on human factors in computing systems …, 2017 | 27 | 2017 |
Exploring social interaction in co-located multiplayer games DL Kappen, J Gregory, D Stepchenko, RR Wehbe, LE Nacke CHI'13 Extended Abstracts on Human Factors in Computing Systems, 1119-1124, 2013 | 20 | 2013 |
Investigating the impact of cooperative communication mechanics on player performance in portal 2 D Vaddi, Z Toups, I Dolgov, RR Wehbe, L Nacke Canadian Human-Computer Communications Society, 2016 | 19 | 2016 |
Above water: An educational game for anxiety RR Wehbe, DK Watson, GF Tondello, M Ganaba, M Stocco, A Lee, ... Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 14 | 2016 |
An introduction to EEG analysis techniques and brain-computer interfaces for games user researchers RR Wehbe, L Nacke Proceedings of DiGRA 2013 Conference, 2013 | 12 | 2013 |
Personal space in play: Physical and digital boundaries in large-display cooperative and competitive games RR Wehbe, T Dickson, A Kuzminykh, LE Nacke, E Lank Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 10 | 2020 |
Designing a serious game (above water) for stigma reduction surrounding mental health: Semistructured interview study with expert participants RR Wehbe, C Whaley, Y Eskandari, A Suarez, LE Nacke, J Hammer, ... JMIR Serious Games 10 (2), e21376, 2022 | 8 | 2022 |
Validating test chambers to study cooperative communication mechanics in Portal 2 D Vaddi, RR Wehbe, PO Toups Dugas, SN Stahlke, R Koroluk, LE Nacke Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 8 | 2015 |
Understanding player attitudes towards digital game objects GF Tondello, RR Wehbe, PO Toups Dugas, LE Nacke, NK Crenshaw Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 8 | 2015 |
Towards a Personalized Playful Digital Wellness Assistant GF Tondello, RR Wehbe, LE Nacke Workshop on Personalization in Serious and Persuasive Games and Gami ed …, 2015 | 8 | 2015 |
The Development of" Orbit" The Collaborative BCI Game for Children with AD (H) D K Arrambide, L Freiman Cormier, RR Wehbe, LE Nacke, M Gabele, ... Extended Abstracts of the Annual Symposium on Computer-Human Interaction in …, 2019 | 7 | 2019 |