The gaming of policy and the politics of gaming: A review IS Mayer Simulation & gaming 40 (6), 825-862, 2009 | 460 | 2009 |
The research and evaluation of serious games: Toward a comprehensive methodology I Mayer, G Bekebrede, C Harteveld, H Warmelink, Q Zhou, T Van Ruijven, ... British journal of educational technology 45 (3), 502-527, 2014 | 406 | 2014 |
Gamification of production and logistics operations: Status quo and future directions H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari Journal of business research 106, 331-340, 2020 | 218 | 2020 |
Perspectives on policy analyses: a framework for understanding and design IS Mayer, CE van Daalen, PWG Bots International Journal of Technology, Policy and Management 4 (2), 169, 2004 | 190 | 2004 |
Reviewing the need for gaming in education to accommodate the net generation G Bekebrede, HJG Warmelink, IS Mayer Computers & Education 57 (2), 1521-1529, 2011 | 182 | 2011 |
Collaborative decisionmaking for sustainable urban renewal projects: a simulation–gaming approach IS Mayer, EM van Bueren, PWG Bots, H van der Voort, R Seijdel Environment and Planning B: planning and design 32 (3), 403-423, 2005 | 174 | 2005 |
Designing a course for stimulating entrepreneurship in higher education through serious games F Bellotti, R Berta, A De Gloria, E Lavagnino, F Dagnino, M Ott, M Romero, ... Procedia Computer Science 15, 174-186, 2012 | 171 | 2012 |
Debating technologies: A methodological contribution to the design and evaluation of participatory policy analysis. IS Mayer | 169 | 2000 |
Serious games and the development of an entrepreneurial mindset in higher education engineering students F Bellotti, R Berta, A De Gloria, E Lavagnino, A Antonaci, F Dagnino, M Ott, ... Entertainment Computing 5 (4), 357-366, 2014 | 162 | 2014 |
Towards a comprehensive methodology for the research and evaluation of serious games I Mayer Procedia Computer Science 15, 233-247, 2012 | 134 | 2012 |
Exploring the potential impact of serious games on social learning and stakeholder collaborations for transboundary watershed management of the St. Lawrence River Basin W Medema, A Furber, J Adamowski, Q Zhou, I Mayer Water 8 (5), 175, 2016 | 127 | 2016 |
Interactive policy development: undermining or sustaining democracy? I Mayer, J Edelenbos, R Monnikhof Public administration 83 (1), 179-199, 2005 | 116 | 2005 |
Balancing play, meaning and reality: The design philosophy of LEVEE PATROLLER C Harteveld, R Guimarães, IS Mayer, R Bidarra Simulation & gaming 41 (3), 316-340, 2010 | 114 | 2010 |
A gamified collaborative course in entrepreneurship: Focus on objectives and tools A Antonaci, FM Dagnino, M Ott, F Bellotti, R Berta, A De Gloria, ... Computers in Human Behavior 51, 1276-1283, 2015 | 108 | 2015 |
Games in a world of infrastructures I Mayer, W Veeneman University of Chicago Press, 2003 | 99 | 2003 |
A policy sciences view on policy analysis B Enserink, JFM Koppenjan, IS Mayer Public policy analysis: New developments, 11-40, 2013 | 98 | 2013 |
AMELIO: Evaluating the team-building potential of a mixed reality escape room game H Warmelink, I Mayer, J Weber, B Heijligers, M Haggis, E Peters, ... Extended abstracts publication of the annual symposium on computer-human …, 2017 | 93 | 2017 |
The Smart City Hospitality Framework: Creating a foundation for collaborative reflections on overtourism that support destination design K Koens, F Melissen, I Mayer, C Aall Journal of Destination Marketing & Management 19, 100376, 2021 | 90 | 2021 |
Gaming the future of an urban network IS Mayer, L Carton, M de Jong, M Leijten, E Dammers Futures 36 (3), 311-333, 2004 | 85 | 2004 |
Balancing pedagogy, game and reality components within a unique serious game for training levee inspection C Harteveld, R Guimarães, I Mayer, R Bidarra Technologies for E-Learning and Digital Entertainment: Second International …, 2007 | 80 | 2007 |