The game experience model (GEM) T Suovuo, N Skult, TN Joelsson, P Skult, W Ravyse, J Smed Game user experience and player-centered design, 183-205, 2020 | 13 | 2020 |
The vowel game: continuous real-time visualization for pronunciation learning with vowel charts A Paganus, VP Mikkonen, T Mäntylä, S Nuuttila, J Isoaho, O Aaltonen, ... Advances in Natural Language Processing: 5th International Conference on NLP …, 2006 | 11 | 2006 |
Mining Knowledge on Technical Debt Propagation T Suovuo, J Holvitie, J Smed, V Leppänen 14th Symposium on Programming Languages and Software Tools (SPLST'15), 2015 | 7* | 2015 |
Designing Reality Guides T Mäntylä, I Lahti, H Ketamo, J Smed 6th International Conference on Games and Virtual Worlds for Serious …, 2014 | 6 | 2014 |
A systematic review of social classroom climate in online and technology-enhanced learning environments in primary and secondary school N Goagoses, T Suovuo, H Winschiers-Theophilus, C Suero Montero, ... Education and Information Technologies 29 (2), 2009-2042, 2024 | 3 | 2024 |
Supporting Academic Engagement through Immersive Technologies C Suero Montero, N Goagoses, H Winschiers-Theophilus, N Pope, ... Education and New Developments. Vol 2., 2022 | 2 | 2022 |
Three Apps for Shooting Sports: The Design, Development, and Deployment A Besz, M Górnicki, T Heinonen, T Kiikeri, I Ratamo, M Luimula, ... International Conference on Entertainment Computing – ICEC 2015, 329-342, 2015 | 2 | 2015 |
Student Counselling with the SOPS-Tool T Mäntylä, E Innola, M Laakso, T Salakoski Koli Calling 2005, 119–124, 2005 | 1* | 2005 |
Bridging Spaces: A Student Perspective on Designing for Remote Presence with 3D Holograms J Mendes, S Auala, H Winschiers-Theophilus, T Suovuo, E Sutinen, ... Proceedings of the 4th African Human Computer Interaction Conference, 249-253, 2023 | | 2023 |
Sustainability Engineering in Computing T Suovuo, E Sutinen, L Uwu-Khaeb Proceedings of the 23rd Koli Calling International Conference on Computing …, 2023 | | 2023 |
Delivering Engaging Curricular Lessons–A Case of Mixed Reality Technology in Education CS Montero, T Suovuo, S Hahta, E Rötkönen, E Sutinen International Conference in Methodologies and intelligent Systems for …, 2023 | | 2023 |
Wearing a Hololens: A new dimension to remote presence in education S Hahta, M Teimouri, T Suovuo, S Auala, E Rötkönen, J Mendes, ... EUSSET, 2023 | | 2023 |
A Hands-on On-line Course on Co-design for Digital Theology T Suovuo, J Kurlberg, E Sutinen Innovate Learning Summit, 474-483, 2021 | | 2021 |
Game Design Frameworks and Reality Guides T Suovuo, I Lahti, J Smed Handbook of Research on Gaming Trends in P-12 Education, 85-104, 2016 | | 2016 |