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jean-marc labat
jean-marc labat
在 upmc.fr 的电子邮件经过验证
标题
引用次数
引用次数
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The six facets of serious game design: a methodology enhanced by our design pattern library
B Marne, J Wisdom, B Huynh-Kim-Bang, JM Labat
21st Century Learning for 21st Century Skills: 7th European Conference of …, 2012
1822012
Jeux sérieux et pédagogie universitaire: de la conception à l’évaluation des apprentissages
E Sanchez, M Ney, JM Labat
Revue internationale des technologies en pédagogie universitaire 8 (1), 48-57, 2011
1052011
EIAH: Quel retour d'informations pour le tuteur?
JM Labat
Technologies de l'Information et de la Communication dans les Enseignements …, 2002
692002
Articuler motivation et apprentissage grâce aux facettes du jeu sérieux
B Marne, B Huynh-Kim-Bang, JM Labat
EIAH 2011-Conférence sur les Environnements Informatiques pour l …, 2011
602011
Design patterns in serious games: A blue print for combining fun and learning
B Huynh-Kim-Bang, J Wisdom, JM Labat
Project SE-SG, 1-18, 2010
602010
Environnements informatiques pour l'apprentissage humain
M Grandbastien, JM Labat
Hermes Lavoisier, 2006
522006
Analysing the relationship between learning styles and navigation behaviour in web-based educational system
N Bousbia, I Rebaï, JM Labat, A Balla
Knowledge Management & E-Learning: An International Journal 2 (4), 400-421, 2010
512010
Segae: A serious game authoring environment
A Yessad, JM Labat, F Kermorvant
2010 10th IEEE International Conference on Advanced Learning Technologies …, 2010
502010
How to evaluate competencies in game-based learning systems automatically?
P Thomas, JM Labat, M Muratet, A Yessad
Intelligent Tutoring Systems: 11th International Conference, ITS 2012 …, 2012
432012
Discovering Prerequisite Structure of Skills through Probabilistic Association Rules Mining.
Y Chen, PH Wuillemin, JM Labat
International Educational Data Mining Society, 2015
352015
Conceptual and technical frameworks for serious games
BC Ibáñez, B Marne, JM Labat
Proceedings of the 5th European conference on games based learning, 81-87, 2011
352011
Learners’ navigation behavior identification based on trace analysis
N Bousbia, I Rebaï, JM Labat, A Balla
User Modeling and User-Adapted Interaction 20, 455-494, 2010
352010
MoPPLiq: a model for pedagogical adaptation of serious game scenarios
B Marne, T Carron, JM Labat, I Marfisi-Schottman
2013 IEEE 13th International Conference on Advanced Learning Technologies …, 2013
342013
Model and authoring tool to help teachers adapt serious games to their educational contexts
B Marne, JM Labat
International Journal of Learning Technology 9 (2), 161-180, 2014
312014
La résolution de problèmes professionnels sur simulateur
P Pastré, P Parage, JF Richard, E Sander, JM Labat, M Futtersack
Activités 6 (6-1), 2009
272009
Petri nets and ontologies: Tools for the" learning player" assessment in serious games
P Thomas, A Yessad, JM Labat
2011 IEEE 11th international conference on advanced learning technologies …, 2011
252011
Perception de l'activité de l'apprenant dans un environnement de formation
N Bousbia, JM Labat
Environnements Informatiques pour l'Apprentissage Humain (EIAH 2007), 233-238, 2007
242007
Using the petri nets for the learner assessment in serious games
A Yessad, P Thomas, B Capdevila, JM Labat
Advances in Web-Based Learning–ICWL 2010: 9th International Conference …, 2010
222010
DIANE, a diagnosis system for arithmetical problem solving.
K Hakem, E Sander, JM Labat, JF Richard
AIED, 258-265, 2005
222005
Building on the case teaching method to generate learning games relevant to numerous educational fields
I Marfisi-Schottman, JM Labat, T Carron
2013 IEEE 13th International Conference on Advanced Learning Technologies …, 2013
212013
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