The Game Experience Questionnaire WA IJsselsteijn, YAW De Kort, K Poels Technische Universiteit Eindhoven, 2013 | 799 | 2013 |
Digital game design for elderly users W Ijsselsteijn, HH Nap, Y de Kort, K Poels Proceedings of the 2007 conference on Future Play, 17-22, 2007 | 766 | 2007 |
Characterising and measuring user experiences in digital games WA Ijsselsteijn, YAW de Kort, K Poels, A Jurgelionis, F Bellotti conference; ACE 2007; 2007-06-13; 2007-06-15, 1-4, 2007 | 448 | 2007 |
A higher illuminance induces alertness even during office hours: findings on subjective measures, task performance and heart rate measures KCHJ Smolders, YAW De Kort, PJM Cluitmans Physiology & behavior 107 (1), 7-16, 2012 | 420 | 2012 |
" It is always a lot of fun!" exploring dimensions of digital game experience using focus group methodology K Poels, Y De Kort, W Ijsselsteijn Proceedings of the 2007 conference on Future Play, 83-89, 2007 | 379 | 2007 |
What's wrong with virtual trees? Restoring from stress in a mediated environment YAW de Kort, AL Meijnders, AM Sponselee, WA IJsselsteijn Journal of Environmental Psychology 26 (4), 309, 2006 | 366 | 2006 |
Digital games as social presence technology: Development of the Social Presence in Gaming Questionnaire (SPGQ) YAW De Kort, WA IJsselsteijn, K Poels Proceedings of PRESENCE 195203, 1-9, 2007 | 347 | 2007 |
Persuasive technology for human well-being: setting the scene W IJsselsteijn, Y De Kort, C Midden, B Eggen, E Van Den Hoven Persuasive Technology: First International Conference on Persuasive …, 2006 | 340 | 2006 |
Is This My Hand I See Before Me? The Rubber Hand Illusion in Reality, Virtual Reality, and Mixed Reality WA IJsselsteijn, YAW de Kort, A Haans Presence: Teleoperators and Virtual Environments 15 (4), 455-464, 2006 | 339 | 2006 |
Bright light and mental fatigue: Effects on alertness, vitality, performance and physiological arousal KCHJ Smolders, YAW de Kort Journal of environmental psychology 39, 77-91, 2014 | 338 | 2014 |
Light distribution in dynamic street lighting: Two experimental studies on its effects on perceived safety, prospect, concealment, and escape A Haans, YAW De Kort Journal of Environmental Psychology 32 (4), 342-352, 2012 | 290 | 2012 |
People, places, and play: player experience in a socio-spatial context YAW De Kort, WA Ijsselsteijn Computers in Entertainment (CIE) 6 (2), 1-11, 2008 | 260 | 2008 |
Mental health care goes online: Practitioners' experiences of providing mental health care during the COVID-19 pandemic M Feijt, Y De Kort, I Bongers, J Bierbooms, J Westerink, W IJsselsteijn Cyberpsychology, Behavior, and Social Networking 23 (12), 860-864, 2020 | 254 | 2020 |
Measuring the experience of digital game enjoyment W IJsselsteijn, W Van Den Hoogen, C Klimmt, Y De Kort, C Lindley, ... Proceedings of measuring behavior 2008 (2008), 88-89, 2008 | 231 | 2008 |
Salutogenic effects of the environment: Review of health protective effects of nature and daylight F Beute, YAW de Kort Applied psychology: Health and well‐being 6 (1), 67-95, 2014 | 229 | 2014 |
Shared fun is doubled fun: player enjoyment as a function of social setting BJ Gajadhar, YAW De Kort, WA IJsselsteijn Fun and Games: Second International Conference, Eindhoven, The Netherlands …, 2008 | 228 | 2008 |
Social connectedness: concept and measurement DT Bel, K Smolders, WA IJsselsteijn, YAW Kort IOS Press, 2009 | 224* | 2009 |
Senior gamers: Preferences, motivations and needs. HH Nap, YAW de Kort, WA IJsselsteijn Gerontechnology, 2009 | 217 | 2009 |
Playability and player experience research L Nacke, A Drachen, K Kuikkaniemi, J Niesenhaus, HJ Korhonen, ... Proceedings of digra 2009: Breaking new ground: Innovation in games, play …, 2009 | 215 | 2009 |
The effect of similarities in skin texture and hand shape on perceived ownership of a fake limb A Haans, WA IJsselsteijn, YAW de Kort Body Image 5 (4), 389-394, 2008 | 214 | 2008 |