Interhand2. 6m: A dataset and baseline for 3d interacting hand pose estimation from a single rgb image G Moon, SI Yu, H Wen, T Shiratori, KM Lee Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 277 | 2020 |
Motion capture from body-mounted cameras T Shiratori, HS Park, L Sigal, Y Sheikh, JK Hodgins ACM Transactions on Graphics (TOG) 30 (4), 31, 2011 | 196 | 2011 |
Accelerometer-based user interfaces for the control of a physically simulated character T Shiratori, JK Hodgins ACM Transactions on Graphics (TOG) 27 (5), 1-9, 2008 | 182 | 2008 |
3D reconstruction of a moving point from a series of 2D projections HS Park, T Shiratori, I Matthews, Y Sheikh Computer Vision–ECCV 2010: 11th European Conference on Computer Vision …, 2010 | 176 | 2010 |
Frankmocap: A monocular 3d whole-body pose estimation system via regression and integration Y Rong, T Shiratori, H Joo Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2021 | 175 | 2021 |
Dancing‐to‐music character animation T Shiratori, A Nakazawa, K Ikeuchi Computer Graphics Forum 25 (3), 449-458, 2006 | 175 | 2006 |
Video completion by motion field transfer T Shiratori, Y Matsushita, X Tang, SB Kang 2006 IEEE computer society conference on computer vision and pattern …, 2006 | 152 | 2006 |
Motion capture from body mounted cameras T Shiratori, HS Park, Y Sheikh, JK Hodgins US Patent 8,786,680, 2014 | 141 | 2014 |
Detecting dance motion structure through music analysis T Shiratori, A Nakazawa, K Ikeuchi Sixth IEEE International Conference on Automatic Face and Gesture …, 2004 | 112 | 2004 |
Motionbeam: a metaphor for character interaction with handheld projectors KDD Willis, I Poupyrev, T Shiratori Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2011 | 106 | 2011 |
HideOut: mobile projector interaction with tangible objects and surfaces KDD Willis, T Shiratori, M Mahler Proceedings of the 7th International Conference on Tangible, Embedded and …, 2013 | 99 | 2013 |
Frankmocap: Fast monocular 3d hand and body motion capture by regression and integration Y Rong, T Shiratori, H Joo arXiv preprint arXiv:2008.08324, 2020 | 95 | 2020 |
Talking with hands 16.2 m: A large-scale dataset of synchronized body-finger motion and audio for conversational motion analysis and synthesis G Lee, Z Deng, S Ma, T Shiratori, SS Srinivasa, Y Sheikh Proceedings of the IEEE/CVF International Conference on Computer Vision, 763-772, 2019 | 94 | 2019 |
Manipnet: neural manipulation synthesis with a hand-object spatial representation M Zhang, Y Ye, T Shiratori, T Komura | 90 | 2021 |
Deep incremental learning for efficient high-fidelity face tracking C Wu, T Shiratori, Y Sheikh ACM Transactions on Graphics (TOG) 37 (6), 1-12, 2018 | 86 | 2018 |
Autocomplete hand-drawn animations J Xing, LY Wei, T Shiratori, K Yatani ACM Transactions on Graphics (TOG) 34 (6), 1-11, 2015 | 84 | 2015 |
Cheek to chip: Dancing robots and AI's future JJ Aucouturier Intelligent Systems, IEEE 23 (2), 74-84, 2008 | 83 | 2008 |
A puppet interface for retrieval of motion capture data N Numaguchi, A Nakazawa, T Shiratori, JK Hodgins Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2011 | 79 | 2011 |
Driving-signal aware full-body avatars T Bagautdinov, C Wu, T Simon, F Prada, T Shiratori, SE Wei, W Xu, ... | 67 | 2021 |
Deephandmesh: A weakly-supervised deep encoder-decoder framework for high-fidelity hand mesh modeling G Moon, T Shiratori, KM Lee Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020 | 66 | 2020 |