A spring force formulation for elastically deformable models U Güdükbay, B Özgüç, Y Tokad Computers & Graphics 21 (3), 335-346, 1997 | 48 | 1997 |
Free-form solid modeling using deformations U Güdükbay, B Özgüç Computers & graphics 14 (3-4), 491-500, 1990 | 43 | 1990 |
GPU-based neighbor-search algorithm for particle simulations S Bayraktar, U Güdükbay, B Özgüç Journal of graphics, gpu, and game tools 14 (1), 31-42, 2009 | 27 | 2009 |
Realistic speech animation of synthetic faces B Uz, U Gudukbay, B Ozguc Proceedings Computer Animation'98 (Cat. No. 98EX169), 111-118, 1998 | 25 | 1998 |
Subdivision of 3d space based on the graph partitioning for parallel ray tracing V İşler, C Aykanat, B Özgüç Photorealistic Rendering in Computer Graphics: Proceedings of the Second …, 1991 | 22 | 1991 |
Animation of deformable models U Güdükbay, B Özgüç Computer-Aided Design 26 (12), 868-875, 1994 | 21 | 1994 |
Keyframe reduction techniques for motion capture data O Onder, U Gudukbay, B Ozguc, T Erdem, C Erdem, M Ozkan 2008 3DTV Conference: The True Vision-Capture, Transmission and Display of …, 2008 | 18 | 2008 |
A 3D garment design and simulation system F Durupınar PQDT-Global, 2004 | 17 | 2004 |
Architectural sketch recognition FB Durgun, B Özgüç Architectural Science Review 33 (1), 3-16, 1990 | 17 | 1990 |
Virtual prototyping for open building design ŞET Pektaş, B Özgüç Open house international 36 (4), 46-56, 2011 | 15 | 2011 |
Particle-based simulation of the interaction between fluid and knitwear U Güdükbay, S Bayraktar, Ç Koca, B Özgüç Signal, Image and Video Processing 8, 415-422, 2014 | 14 | 2014 |
Object-space parallel polygon rendering on hypercubes TM Kurc, C Aykanat, B Özgüç Computers & Graphics 22 (4), 487-503, 1998 | 14 | 1998 |
Dynamic simulation in virtual environments as an evaluation tool for architectural design Ş Taşli, B Özgüç Architectural Science Review 44 (2), 139-144, 2001 | 13 | 2001 |
Perceptual 3D rendering based on principles of analytical cubism S Arpa, A Bulbul, T Capin, B Ozguc Computers & Graphics 36 (8), 991-1004, 2012 | 12 | 2012 |
Fast ray tracing 3D models V İşler, B Özgüç Computers & graphics 15 (2), 205-216, 1991 | 12 | 1991 |
A knowledge-based space planning system H Demirkan, M Pultar, B Özgüç Architectural Science Review 35 (1), 3-7, 1992 | 11 | 1992 |
’’Thoughts On User Interface Design For Multi Window Environments,” B Özgüç Second International Symposium on Computer and In formation Sciences …, 1987 | 11 | 1987 |
A parallel scaled conjugate-gradient algorithm for the solution phase of gathering radiosity on hypercubes TM Kurç, C Aykanat, B Özgüç The Visual Computer 13 (1), 1-19, 1997 | 10 | 1997 |
An animation system for rigid and deformable models U Güdükbay, B Özgüç, Y Tokad Computers & graphics 17 (1), 71-77, 1993 | 10 | 1993 |
Design and implementation of a tool for teaching programming M Göktepe, B Özgüç, M Baray Computers & Education 13 (2), 167-178, 1989 | 10 | 1989 |