Augmented reality game-based learning: Enriching students’ experience during reading comprehension activities H Tobar-Muñoz, S Baldiris, R Fabregat Journal of Educational Computing Research 55 (7), 901-936, 2017 | 250 | 2017 |
Augmented reality game-based learning for mathematics skills training in inclusive contexts H Tobar-Muñoz, R Fabregat, S Baldiris Informática Educativa Comunicaciones 21, 39-51, 2015 | 41* | 2015 |
Co design of augmented reality game-based learning games with teachers using co-CreaARGBL method H Tobar-Muñoz, S Baldiris, R Fabregat 2016 IEEE 16th International Conference on Advanced Learning Technologies …, 2016 | 28 | 2016 |
Using a videogame with augmented reality for an inclusive logical skills learning session H Tobar-Muñoz, R Fabregat, S Baldiris 2014 International Symposium on Computers in Education (SIIE), 189-194, 2014 | 25 | 2014 |
Gremlings in my mirror: An inclusive ar-enriched videogame for logical math skills learning H Tobar-Muñoz, S Baldiris, R Fabregat 2014 IEEE 14th International Conference on Advanced Learning Technologies …, 2014 | 20 | 2014 |
Evaluation of an Augmented Reality Multiplayer Learning Game A Ortiz, C Vitery, C González, H Tobar-Muñoz Joint International Conference on Serious Games, 91-100, 2018 | 11 | 2018 |
Augmented reality board game for supporting learning and motivation in an indigenous community D Pinto, J Mosquera, C Gonzalez, H Tobar-Muñoz, R Fabregat, S Baldiris Universidad de La Laguna, 2017 | 10 | 2017 |
Videogames and Innovation: Fostering Innovators’ Skills in Online-Learning Environments H Tobar-Muñoz, J G Cárcamo, H Solarte, C Ventes, J H Mesa Sustainability 12 (21), 9264, 2020 | 9 | 2020 |
AR Learning Videogame For Kids With ADHD Symptoms HF Tobar-Muñoz, R Fabregat, S Baldiris Universitat de Girona, 2013 | 9 | 2013 |
Augmented Reality Game-Based Learning: A Review of Applications and Design Approaches H Tobar-Muñoz, R Fabregat, S Baldiris Game-Based Learning: Theory, Strategies and Performance Outcomes. Nova …, 2017 | 8 | 2017 |
Supporting technology for augmented reality game-based learning HF Tobar Muñoz Universitat de Girona, 2017 | 7 | 2017 |
Method for the Co Design of Augmented Reality Game-Based Learning Games with Teachers H Tobar-Muñoz, S Baldiris, R Fabregat Proceedings of the VIII International Conference of Adaptive and Accessible …, 2016 | 6 | 2016 |
Supporting technology for augmented reality game-based learning HT Muñoz Universitat de Girona, 2017 | 5 | 2017 |
A formative assessment tool to support Computational Thinking in the classroom L Orozco-Garcia, C Gonzalez, J Montano, C Mondragon, H Tobar-Munoz 2019 International Conference on Virtual Reality and Visualization (ICVRV …, 2019 | 4 | 2019 |
Orgatronics: A physically interactive videogame for learning biology concepts using IoT technologies DSG Chicangana, OSL Erazo, MÁ Niño-Zambrano, H Tobar-Muñoz 2019 International Conference on Virtual Reality and Visualization (ICVRV …, 2019 | 3 | 2019 |
Learning Analytics on the Gamified Assessment of Computational Thinking J Montaño, C Mondragón, H Tobar-Muñoz, L Orozco Data Analytics Approaches in Educational Games and Gamification Systems, 95-109, 2019 | 2 | 2019 |
Cosmodel: an interaction model for social network games MA Niño Zambrano, HF Tobar Muñoz, J Lemos Zuluaga Dyna, 0 | 2* | |
Using a videogame with augmented reality for an inclusive logical skills learning session HT Muñoz, RF Gesa, S Baldiris Acceso masivo y universal para un aprendizaje a lo largo de la vida: actas …, 2014 | | 2014 |
AR Learning Videogame For Kids With ADHD Symptoms HFT Muñoz, PDR Fabregat, PDS Baldiris | | 2013 |
Videojuegos y Redes Sociales en Línea Para la Sensibilización Sobre la Tuberculosis Pulmonar MÀN Zambrano, HFT Muñoz, JL Zuluaga Revista UIS Ingenierías 8 (2), 127-140, 2009 | | 2009 |