Particle systems for plant modeling Y Rodkaew, P Chongstitvatana, S Siripant, C Lursinsap Plant growth modeling and applications. Proceedings of PMA03, Hu B.-G …, 2003 | 49 | 2003 |
Animating plant growth in L‐system by parametric functional symbols Y Rodkaew, S Chuai‐Aree, S Siripant, C Lursinsap, P Chongstitvatana International journal of intelligent systems 19 (1‐2), 9-23, 2004 | 44 | 2004 |
Modeling leaf shapes using L-systems and genetic algorithms Y Rodkaew, C Lursinsap, T Fujimoto, S Siripant, P Chongstitvatana, ... International Conference NICOGRAPH, 73-78, 2002 | 43 | 2002 |
An algorithm for generating vein images for realistic modeling of a leaf Y Rodkaew, S Siripant, C Lursinsap, P Chongstitvatana Prodeedings of the international conference on computational mathematics and …, 2002 | 36 | 2002 |
Modeling plant leaves in marble-patterned colours with particle transportation system Y Rodkaew, P Chongstitvatana, S Siripant, C Lursinsap 4th International workshop on functional-structural plant models, 391-397, 2004 | 20 | 2004 |
The last eternity a 3D role-playing game with a cross-platform development Y Rodkaew 2013 International Computer Science and Engineering Conference (ICSEC), 313-318, 2013 | 4 | 2013 |
A genetic algorithm as a classifier Y Rodkaew 2021 18th International Conference on Electrical Engineering/Electronics …, 2021 | 3 | 2021 |
Physically-Based Modelling and Simulation of Track-based Main Battle Tank System for a realistic 3D Game Y Rodkaew 2019 16th International Joint Conference on Computer Science and Software …, 2019 | 2 | 2019 |
A nondominated adversarial search algorithm for a three-player chess game N Karnjanapoomi, P Pramanpol, V Lertratsamewong, T Chacavarnkitkuln, ... 2013 International Computer Science and Engineering Conference (ICSEC), 196-200, 2013 | 1 | 2013 |
How to reduce the memory requirement in Genetic Programming Y Rodkaew, P Chongstitvatana Annual National Symposium on Computational Science and Engineering, Bangkok, 2000 | 1 | 2000 |
Generate Leaf Shapes using L-system and Genetic Algorithms Y Rodkaew, S Siripant, C Lursinsap, P Chongstitvatana Proceedings of The First International Conference on Intelligent …, 0 | 1 | |
Revolutionizing Tower Defense: Automating Game Level Design with Rogue-lite Integration W Wattanapornprom, J Santichavalit, A Pakdee, W Ruamngoen, ... 2024 28th International Computer Science and Engineering Conference (ICSEC), 1-6, 2024 | | 2024 |
Approximate Axis-Aligned Nearest Neighbor Y Rodkaew, W Wattanapornprom 2024 28th International Computer Science and Engineering Conference (ICSEC), 1-6, 2024 | | 2024 |
Automating Tower Defense Game Level Design with Evolutionary Algorithms W Wattanapornprom, C Satsuk, T Sirisakornsakul, T Jamornthawuch, ... 2024 28th International Computer Science and Engineering Conference (ICSEC), 1-6, 2024 | | 2024 |
Procedural Content Generation for 2.5 D Rogue-Lite Games: An Evolutionary Algorithm Approach W Wattanapornprom, C Wipachainun, T Lertpinitamonkul, W Suksai, ... 2024 28th International Computer Science and Engineering Conference (ICSEC), 1-6, 2024 | | 2024 |
A Survey of Qualification for the Future of Handheld Gaming Devices N Paointr, Y Rodkaew University of the Thai Chamber of Commerce, 2013 | | 2013 |