Interactive machine learning for more expressive game interactions C Gonzalez Diaz, P Perry, R Fiebrink 2019 IEEE Conference on Games (CoG), 1-2, 2019 | 22 | 2019 |
InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media C Hilton, N Plant, C Gonzalez Diaz, P Perry, R Gibson, B Martelli, ... Proceedings of the 27th ACM Symposium on Virtual Reality Software and …, 2021 | 15 | 2021 |
Making Space for Social Time: Supporting Conversational Transitions Before, During, and After Video Meetings C Gonzalez Diaz, J Tang, A Sarkar, S Rintel 2022 Symposium on Human-Computer Interaction for Work, 1-11, 2022 | 13 | 2022 |
Interactive Machine Learning for Embodied Interaction Design: A tool and methodology N Plant, C Hilton, M Gillies, R Fiebrink, P Perry, C González Díaz, ... Proceedings of the Fifteenth International Conference on Tangible, Embedded …, 2021 | 11 | 2021 |
Movement interaction design for immersive media using interactive machine learning N Plant, R Gibson, C Gonzalez Diaz, B Martelli, M Zbyszyński, R Fiebrink, ... Proceedings of the 7th International Conference on Movement and Computing, 1-2, 2020 | 7 | 2020 |
Automatic game tuning for strategic diversity RD Gaina, R Volkovas, C Gonzalez Diaz, R Davidson 2017 9th Computer Science and Electronic Engineering (CEEC), 195-200, 2017 | 3 | 2017 |
Bodystorming in SocialVR to Support Collaborative Embodied Ideation C Gonzalez Diaz, R Fiebrink, P Perry, R Gibson, B Martelli, S Deterding, ... CHI 2021 Workshop on SocialVR, 3, 2021 | 1* | 2021 |
Embodied, in-medium design of VR game motion controls using interactive supervised learning C Gonzalez Diaz University of York, 2023 | | 2023 |
Programming by Moving: Interactive Machine Learning for Embodied Interaction Design N Plant, M Zbyszynski, C Gonzalez Diaz, C Hilton, R Fiebrink, R Gibson, ... | | 2020 |
InteractML: Node Based Tool to Empower Artists and Dancers in using Interactive Machine Learning for Designing Movement Interaction C Hilton, C Gonzalez Diaz, R Gibson, P Perry, R Fiebrink, M Zbyszynski, ... | | 2020 |
Using Machine Learning to Design Movement Interaction in Virtual Reality R Gibson, N Plant, C Gonzalez Diaz, B Martelli, M Zbyszyński, R Fiebrink, ... Electronic Visualisation and the Arts, 2020 | | 2020 |
ATTITUDE GAME: A study in the increase of bullying awareness in 9-12 years old children C Gonzalez Diaz | | 2015 |