Kreasikan animasimu dengan Adobe Flash dalam membuat sistem multimedia interaktif P Nurtantio, AM Syarif Penerbit Andi Offset, Yogyakarta, 2013 | 52 | 2013 |
Cara cepat membuat animasi flash menggunakan swishmax AM Syarif Yogyakarta: Penerbit Andi, 2005 | 24 | 2005 |
Challenges in developing virtual reality, augmented reality and mixed-reality applications: Case Studies on a 3D-based tangible cultural heritage conservation AZ Fanani, K Hastuti, AM Syarif, PW Harsanto International Journal of Advanced Computer Science and Applications 12 (11), 2021 | 12 | 2021 |
Rule-based Interactive Learning Application Model on How to Play Music Instruments. AZ Fanani, K Hastuti, AM Syarif, AR Mulyana International Journal of Emerging Technologies in Learning, 2020 | 11 | 2020 |
Membuat Mini Games Seru dengan Flash AZ Fanani, AM Syarif Penerbit Andi, 2009 | 11 | 2009 |
Immersive and challenging experiences through a virtual reality musical instruments game: an approach to gamelan preservation A Syukur, PN Andono, K Hastuti, AM Syarif Journal of Metaverse 3 (1), 34-42, 2023 | 10 | 2023 |
Human and Computation-based Musical Representation for Gamelan Music AM Syarif, A Azhari, S Suprapto, K Hastuti Malaysian Journal of Music 9 ((2020)), 82-100, 2020 | 10 | 2020 |
Mudah Membuat Mobile Application dengan Flash Lite 3.0 AZ Fanani, AM Syarif Yogyakarta: Penerbit Andi, 2016 | 8 | 2016 |
Identifikasi Fitur Melodi Gending Lancaran Berdasarkan Pengenalan Pola Notasi AM Syarif, K Hastuti Techno. Com 14 (3), 234-241, 2015 | 8 | 2015 |
Tip dan Trik Membuat Fitur Game Flash AM Syarif Jakarta: PT. Elex Media Komputindo, 2008 | 8 | 2008 |
Development of Indonesian Text-to-Audiovisual Synthesis System Using Syllable Concatenation Approach to Support Indonesian Learning. S Sumpeno, M Hariadi, AM Syarif International Journal of Emerging Technologies in Learning 12 (2), 2017 | 6 | 2017 |
Gamifikasi Berbasis Board Game untuk Mendukung Pembelajaran Bahasa Arab K Hastuti, PN Andono, AM Syarif Abdimasku: Jurnal Pengabdian Masyarakat 6 (2), 554-560, 2023 | 5 | 2023 |
Gamelan Melody Generation Using LSTM Networks Controlled by Composition Meter Rules and Special Notes AM Syarif, A Azhari, S Suprapto, K Hastuti Journal of Advances in Information Technology 14 (1), 26-38, 2023 | 4 | 2023 |
Historical Building 3D Reconstruction for a Virtual Reality-based Documentation AZ Fanani, AM Syarif International Journal of Advanced Computer Science and Applications 14 (9), 2023 | 4 | 2023 |
Animasi itu Mudahdengan Macromedia Flash MX AM Syarif Jakarta: PT Elex Media Komputindo, 2003 | 4 | 2003 |
Bedah ActionScript: Menguasai Penulisan Skrip Macromedia Flash MX AM Syarif Penerbit PT. Elex Media Komputindo, Jakarta, 2003 | 4 | 2003 |
Pendampingan Implementasi Sistem Perpustakaan Digital “Kebon Arum” untuk Desa Kebonan Kabupaten Boyolali K Widyatmoko, M Muslih, F Budiman, E Sugiarto, MA Soeleman, ... ABDIMASKU: JURNAL PENGABDIAN MASYARAKAT 5 (2), 331-338, 2022 | 3 | 2022 |
A Conceptual Digital Library Model for Validated Content-based Preservation of Traditional Javanese Songs K Hastuti, M Muslih, AM Syarif, AR Mulyana 2021 4th International Seminar on Research of Information Technology and …, 2021 | 3 | 2021 |
Gamelan Composer: a Rule-Based Interactive Melody Generator for Gamelan Music K Hastuti, PN Andono, GF Shidik, E Noersasongko, AM Syarif International Journal on Engineering Applications 8 (4), 148-157, 2020 | 3 | 2020 |
Natural automatic musical note player using time-frequency analysis on human play K Hastuti, AM Syarif, AZ Fanani, AR Mulyana TELKOMNIKA (Telecommunication Computing Electronics and Control) 17 (1), 235-245, 2019 | 3 | 2019 |