Springer handbook of automation SY Nof Springer Berlin Heidelberg, 2009 | 412 | 2009 |
SMILE: an immersive learning game for deaf and hearing children N Adamo-Villani, K Wright ACM SIGGRAPH 2007 educators program, 17-es, 2007 | 109 | 2007 |
Serious sustainability challenge game to promote teaching and learning of building sustainability H Dib, N Adamo-Villani Journal of computing in civil engineering 28 (5), A4014007, 2014 | 99 | 2014 |
MonuAnno: automatic annotation of georeferenced landmarks images A Popescu, PA Moëllic Proceedings of the ACM International Conference on Image and Video Retrieval …, 2009 | 87 | 2009 |
Interactive animation system for sign language N Adamo-Villani, G Beni, R Wilbur, M Nadolske US Patent App. 11/216,606, 2006 | 67 | 2006 |
Recognizing the emotional state of human and virtual instructors A Lawson, R Mayer, N Adamo-Villani, B Benes, X Lei, J Cheng Computers in Human Behavior 114 (106554), 9, 2021 | 64 | 2021 |
An immersive virtual environment for learning sign language mathematics N Adamo-Villani, E Carpenter, L Arns ACM SIGGRAPH 2006 educators program, 20-es, 2006 | 51 | 2006 |
A virtual learning environment for deaf children: design and evaluation N Adamo-Villani International Journal of Human and Social Sciences 2 (2), 123-128, 2007 | 50 | 2007 |
Do learners recognize and relate to the emotions displayed by virtual instructors? AP Lawson, RE Mayer, N Adamo-Villani, B Benes, X Lei, J Cheng International Journal of Artificial Intelligence in Education 31, 134-153, 2021 | 48 | 2021 |
A study of the effects of immersion on short-term spatial memory EA Johnson | 47 | 2010 |
Two novel technologies for accessible math and science education N Adamo-Villani, R Wilbur IEEE MultiMedia 15 (4), 38-46, 2008 | 45 | 2008 |
Sign language for K-8 mathematics by 3D interactive animation N Adamo-Villani, J Doublestein, Z Martin Journal of Educational Technology Systems 33 (3), 241-257, 2005 | 43 | 2005 |
Two gesture recognition systems for immersive math education of the deaf N Adamo-Villani, J Heisler, L Arns 1st Intenational ICST Conference on Immersive Telecommunications & Workshops, 2010 | 42 | 2010 |
Using a serious game approach to teach'operator precedence'to introductory programming students N Adamo-Villani, T Haley-Hermiz, R Cutler 2013 17th International Conference on Information Visualisation, 523-526, 2013 | 40 | 2013 |
The positivity principle: do positive instructors improve learning from video lectures? AP Lawson, RE Mayer, N Adamo-Villani, B Benes, X Lei, J Cheng Educational Technology Research and Development 69, 3101-3129, 2021 | 38 | 2021 |
Holographic signing avatars for deaf education N Adamo-Villani, S Anasingaraju E-Learning, E-Education, and Online Training: Third International Conference …, 2017 | 32 | 2017 |
Sketching human character animations by composing sequences from large motion database I Yoo, J Vanek, M Nizovtseva, N Adamo-Villani, B Benes The Visual Computer 30, 213-227, 2014 | 32 | 2014 |
The MathSigner: An interactive learning tool for American sign language N Adamo-Villani, J Doublestein, Z Martin Proceedings. Eighth International Conference on Information Visualisation …, 2004 | 32 | 2004 |
3d rendering of american sign language finger-spelling: a comparative study of two animation techniques N Adamo-Villani International journal of human and social sciences 3 (4), 24, 2008 | 30 | 2008 |
Asl-pro: American sign language animation with prosodic elements N Adamo-Villani, RB Wilbur Universal Access in Human-Computer Interaction. Access to Interaction: 9th …, 2015 | 28 | 2015 |