Effects of virtual presence and learning outcome using low-end virtual reality systems MN Selzer, NF Gazcon, ML Larrea Displays 59, 9-15, 2019 | 120 | 2019 |
Tecnologías inmersivas aplicadas: realidad virtual y aumentada MN Selzer, NF Gazcón, JM Trippel Nagel, ML Larrea, SM Castro, E Bjerg XX Workshop de Investigadores en Ciencias de la Computación (WICC 2018 …, 2018 | 21 | 2018 |
Vivern–a virtual environment for multiscale visualization and modeling of DNA nanostructures D Kuťák, MN Selzer, J Byška, ML Ganuza, I Barišić, B Kozlíková, H Miao IEEE Transactions on Visualization and Computer Graphics 28 (12), 4825-4838, 2021 | 16 | 2021 |
ChemVA: interactive visual analysis of chemical compound similarity in virtual screening MV Sabando, P Ulbrich, M Selzer, J Byška, J Mičan, I Ponzoni, AJ Soto, ... IEEE Transactions on Visualization and Computer Graphics 27 (2), 891-901, 2020 | 16 | 2020 |
Modelos de interacción y aplicaciones en realidad virtual mediante dispositivos móviles MN Selzer, E Arriata, L Segovia, NF Gazcón, ML Larrea XIX Workshop de Investigadores en Ciencias de la Computación (WICC 2017 …, 2017 | 6 | 2017 |
Analysis of translation gains in virtual reality: the limits of space manipulation MN Selzer, ML Larrea, SM Castro Virtual Reality 26 (4), 1459-1469, 2022 | 5 | 2022 |
Interacción humano computadora en ambientes virtuales MN Selzer | 5 | 2018 |
High visual-quality scenes in low-cost virtual reality with collisions and irregular surfaces MN Selzer, ML Ganuza, SM Castro IEEE Computer Graphics and Applications 41 (4), 40-51, 2021 | 4 | 2021 |
Real-time estimation of illumination direction for augmented reality with low-cost sensors K Soulier, MN Selzer, ML Larrea XXII Congreso Argentino de Ciencias de la Computación (CACIC 2016)., 2016 | 4 | 2016 |
A methodology for generating virtual reality immersion metrics based on system variables MN Selzer, SM Castro Journal of Computer Science & Technology 23, 2023 | 2 | 2023 |
Simulation of high-visual quality scenes in low-cost virtual reality MN Selzer, ML Ganuza, DK Urribarri, ML Larrea, SM Castro Universidad Nacional de La Matanza, 2020 | 2 | 2020 |
White-Box Testing Framework for Object-Oriented Programming. An Approach Based on Message Sequence Specification and Aspect Oriented Programming ML Larrea, JIR Silva, MN Selzer, DK Urribarri Computer Science–CACIC 2018: 24th Argentine Congress, Tandil, Argentina …, 2019 | 2 | 2019 |
Estimating illumination direction for augmented reality in Real-Time by using Low-Cost sensors KE Soulier, MN Selzer, ML Larrea Journal of Computer Science & Technology 17, 2017 | 2 | 2017 |
AnArU, a virtual reality framework for physical human interactions MN Selzer, ML Larrea Journal of Computer Science and Technology 15 (02), 50-54, 2015 | 2 | 2015 |
Immersion Metrics for Virtual Reality MN Selzer, SM Castro arXiv preprint arXiv:2206.07748, 2022 | 1 | 2022 |
Métricas de inmersión para sistemas de realidad virtual MN Selzer | 1 | 2021 |
Stereoscopic Image-Based Rendering Technique for Low-Cost Virtual Reality MN Selzer, ML Ganuza, DK Urribarri, ML Larrea, SM Castro Argentine Congress of Computer Science, 91-101, 2020 | 1 | 2020 |
Realidad virtual: maximizando presencia, inmersión y usabilidad MN Selzer, ML Larrea, SM Castro XXII Workshop de Investigadores en Ciencias de la Computación (WICC 2020, El …, 2020 | 1 | 2020 |
Presencia e Inmersión en Realidad Virtual: factores que maximizan la sensación de estar dentro del ambiente virtual MN Selzer, ML Larrea, SM Castro XXI Workshop de Investigadores en Ciencias de la Computación (WICC 2019 …, 2019 | 1 | 2019 |
Virtual and Augmented Reality Therapy framework for phobia treatment FN Tripi, MN Selzer, JA Biondi, ML Larrea XXIV Congreso Argentino de Ciencias de la Computación (La Plata, 2018)., 2018 | 1 | 2018 |