Method and a system for generating a realistic 3d reconstruction model for an object or being T Montserrat Mora, J Quelen, O Divorra Escoda, C Ferran Bernstrom, ... US Patent App. 14/402,999, 2013 | 93 | 2013 |
Real-time nonparametric background subtraction with tracking-based foreground update D Berjón, C Cuevas, F Morán, N García Pattern Recognition 74, 156-170, 2018 | 74 | 2018 |
3D graphics rendering time modeling and control for mobile terminals N Tack, F Morán, G Lafruit, R Lauwereins Proceedings of the ninth international conference on 3D Web technology, 109-117, 2004 | 42 | 2004 |
GPU-based implementation of an optimized nonparametric background modeling for real-time moving object detection D Berjon, C Cuevas, F Moran, N Garcia IEEE Transactions on Consumer Electronics 59 (2), 361-369, 2013 | 37 | 2013 |
Comparison of wavelet-based three-dimensional model coding techniques F Morán, N García IEEE Transactions on Circuits and Systems for Video Technology 14 (7), 937-949, 2004 | 36 | 2004 |
FVV live: A real-time free-viewpoint video system with consumer electronics hardware P Carballeira, C Carmona, C Díaz, D Berjón, D Corregidor, J Cabrera, ... IEEE Transactions on Multimedia 24, 2378-2391, 2021 | 34 | 2021 |
Progressive lower trees of wavelet coefficients: efficient spatial and SNR scalable coding of 3D models M Avilés, F Morán, N García Pacific-Rim Conference on Multimedia, 61-72, 2005 | 30 | 2005 |
Live free-viewpoint video in immersive media production over 5G networks P Pérez, D Corregidor, E Garrido, I Benito, E González-Sosa, J Cabrera, ... IEEE Transactions on Broadcasting 68 (2), 439-450, 2022 | 27 | 2022 |
Moving object detection for real-time augmented reality applications in a GPGPU C Cuevas, D Berjón, F Morán, N García IEEE Transactions on Consumer Electronics 58 (1), 117-125, 2012 | 27 | 2012 |
Optimal piecewise linear function approximation for GPU-based applications D Berjón, G Gallego, C Cuevas, F Morán, N García IEEE transactions on cybernetics 46 (11), 2584-2595, 2015 | 25 | 2015 |
Seamless, Static Multi‐Texturing of 3D Meshes R Pagés, D Berjón, F Morán, N García Computer Graphics Forum 34 (1), 228-238, 2015 | 24 | 2015 |
A model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering M Preda, P Villegas, F Moran, G Lafruit, RP Berretty The Visual Computer 24, 881-888, 2008 | 18 | 2008 |
Congestion control for cloud gaming over udp based on round-trip video latency A Alós, F Morán, P Carballeira, D Berjón, N García IEEE Access 7, 78882-78897, 2019 | 17 | 2019 |
Objective and subjective evaluation of static 3D mesh compression D Berjón, F Morán, S Manjunatha Signal Processing: Image Communication 28 (2), 181-195, 2013 | 16 | 2013 |
Composition of Texture Atlases for 3D Mesh Multi-texturing. R Pagés, S Arnaldo, F Morán, D Berjón Eurographics Italian Chapter Conference, 123-128, 2010 | 16 | 2010 |
Hierarchical coding of 3d models with subdivision surfaces F Moran, N Garcia Proceedings 2000 International Conference on Image Processing (Cat. No …, 2000 | 16 | 2000 |
Fast feature matching for detailed point cloud generation D Berjón, R Pagés, F Morán 2016 Sixth International Conference on Image Processing Theory, Tools and …, 2016 | 14 | 2016 |
Multiview perceptual disparity model for super multiview video P Carballeira, J Gutiérrez, F Moran, J Cabrera, F Jaureguizar, N García IEEE Journal of Selected Topics in Signal Processing 11 (1), 113-124, 2016 | 14 | 2016 |
Static 3D triangle mesh compression overview M Avilés, F Morán 2008 15th IEEE International Conference on Image Processing, 2684-2687, 2008 | 13 | 2008 |
Subjective evaluation of super multiview video in consumer 3D displays P Carballeira, J Gutiérrez, F Moran, J Cabrera, N García 2015 Seventh International Workshop on Quality of Multimedia Experience …, 2015 | 12 | 2015 |