Fostering computational thinking through collaborative game-based learning T Turchi, D Fogli, A Malizia Multimedia Tools and Applications 78, 13649-13673, 2019 | 78 | 2019 |
Realistic assessment of software effort estimation models B Sigweni, M Shepperd, T Turchi Proceedings of the 20th International Conference on Evaluation and …, 2016 | 31 | 2016 |
Fostering computational thinking skills with a tangible blocks programming environment T Turchi, A Malizia 2016 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC …, 2016 | 23 | 2016 |
TAPAS: A tangible End-User Development tool supporting the repurposing of Pervasive Displays T Turchi, A Malizia, A Dix Journal of Visual Languages & Computing 39, 66-77, 2017 | 21 | 2017 |
Block-oriented programming with tangibles: An engaging way to learn computational thinking skills A Malizia, T Turchi, KA Olsen 2017 IEEE Blocks and Beyond Workshop (B&B), 61-64, 2017 | 19 | 2017 |
Human-AI co-creation: evaluating the impact of large-scale text-to-image generative models on the creative process T Turchi, S Carta, L Ambrosini, A Malizia International Symposium on End User Development, 35-51, 2023 | 14 | 2023 |
Pervasive displays in the wild: Employing end user programming in adaption and re-purposing T Turchi, A Malizia End-User Development: 5th International Symposium, IS-EUD 2015, Madrid …, 2015 | 12 | 2015 |
An ant-colony based approach for real-time implicit collaborative information seeking A Malizia, KA Olsen, T Turchi, P Crescenzi Information Processing & Management 53 (3), 608-623, 2017 | 11 | 2017 |
Self-organising floor plans in care homes S Carta, S St. Loe, T Turchi, J Simon Sustainability 12 (11), 4393, 2020 | 10 | 2020 |
A human-centred tangible approach to learning computational thinking T Turchi, A Malizia EAI Endorsed Transactions on Ambient Systems 3 (9), 2016 | 10 | 2016 |
Resilient communities: a novel workflow S Carta, L Pintacuda, IW Owen, T Turchi Frontiers in Built Environment 7, 767779, 2021 | 9 | 2021 |
TAPASPlay: A game-based learning approach to foster computation thinking skills A Malizia, D Fogli, F Danesi, T Turchi, D Bell 2017 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC …, 2017 | 9 | 2017 |
Fostering the adoption of Pervasive Displays in public spaces using tangible End-User Programming T Turchi, A Malizia, A Dix 2015 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC …, 2015 | 9 | 2015 |
Sustaining cultures of participation by fostering computational thinking skills through game-play. D Fogli, F Danesi, A Malizia, T Turchi, D Bell GHITALY@ CHItaly, 2017 | 8 | 2017 |
A Data Driven Agent-based Simulation Platform for Early Health Economic Device Evaluation D Bell, A Kashefi, N Saleh, T Turchi, T Young SCS, 2016 | 7 | 2016 |
Rich digital collaborations in a small rural community A Dix, A Malizia, T Turchi, S Gill, G Loudon, R Morris, A Chamberlain, ... Collaboration Meets Interactive Spaces, 463-483, 2016 | 6 | 2016 |
MiniCoDe workshops: minimise algorithmic bias in collaborative decision making with design fiction A Malizia, S Carta, T Turchi, C Crivellaro Proceedings of the Hybrid Human Artificial Intelligence Conference, 2022 | 5 | 2022 |
Treemaps and the visual comparison of hierarchical multi-attribute data K Wittenburg, T Turchi Proceedings of the International Working Conference on Advanced Visual …, 2016 | 5 | 2016 |
Reflecting on algorithmic bias with design fiction: the minicode workshops T Turchi, A Malizia, S Borsci IEEE Intelligent Systems, 2024 | 4 | 2024 |
A tangible-programming technology supporting end-user development of smart-environments G Desolda, A Malizia, T Turchi Proceedings of the 2018 International Conference on Advanced Visual …, 2018 | 4 | 2018 |