关注
Santa Dreimane
Santa Dreimane
未知所在单位机构
在 lu.lv 的电子邮件经过验证
标题
引用次数
引用次数
年份
Gamification for education: Review of current publications
S Dreimane
Didactics of smart pedagogy: Smart pedagogy for technology enhanced learning …, 2019
662019
Educational potential of augmented reality mobile applications for learning the anatomy of the human body
S Dreimane, L Daniela
Technology, Knowledge and Learning 26 (4), 763-788, 2021
342021
Intersection of serious games and learning motivation for medical education: A literature review
S Dreimane, R Upenieks
International Journal of Smart Education and Urban Society (IJSEUS) 11 (3 …, 2020
332020
Technology-enhanced learning for the development of learning motivation
S Dreimane
Innovations, Technologies and Research in Education, 100-112, 2019
122019
Gamification before its definition–An overview of its historical development
S Dreimane
INTED2021 Proceedings, 7187-7193, 2021
82021
Implementing quiz apps as game-based learning tools in higher education for the enhancement of learning motivation
S Dreimane
Smart pedagogy of game-based learning, 157-166, 2021
82021
Social Adaptation of Children in a Mixed Age Group in Montessori Preschool Educational Institution
S Dreimane
International Journal of Smart Education and Urban Society (IJSEUS) 9 (3), 40-51, 2018
2018
系统目前无法执行此操作,请稍后再试。
文章 1–7