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Gianmarco Cherchi
Gianmarco Cherchi
Assistant Professor (non-tenure-track) at University of Cagliari
在 unica.it 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Hex-mesh generation and processing: a survey
N Pietroni, M Campen, A Sheffer, G Cherchi, D Bommes, X Gao, ...
ACM transactions on graphics 42 (2), 1-44, 2022
512022
Polycube simplification for coarse layouts of surfaces and volumes
G Cherchi, M Livesu, R Scateni
Computer Graphics Forum 35 (5), 11-20, 2016
452016
Fast and robust mesh arrangements using floating-point arithmetic
G Cherchi, M Livesu, R Scateni, M Attene
ACM Transactions on Graphics (TOG) 39 (6), 1-16, 2020
372020
Optimal dual schemes for adaptive grid based hexmeshing
M Livesu, L Pitzalis, G Cherchi
ACM Transactions on Graphics (TOG) 41 (2), 1-14, 2021
282021
Selective padding for polycube‐based hexahedral meshing
G Cherchi, P Alliez, R Scateni, M Lyon, D Bommes
Computer graphics forum 38 (1), 580-591, 2019
282019
Interactive and robust mesh booleans
G Cherchi, F Pellacini, M Attene, M Livesu
arXiv preprint arXiv:2205.14151, 2022
192022
Generalized adaptive refinement for grid-based hexahedral meshing
L Pitzalis, M Livesu, G Cherchi, E Gobbetti, R Scateni
ACM Transactions on Graphics (TOG) 40 (6), 1-13, 2021
152021
Fabrication oriented shape decomposition using polycube mapping
FA Fanni, G Cherchi, A Muntoni, A Tola, R Scateni
Computers & Graphics 77, 183-193, 2018
132018
Defining configurable virtual reality templates for end users
V Artizzu, G Cherchi, D Fara, V Frau, R Macis, L Pitzalis, A Tola, I Blecic, ...
Proceedings of the ACM on Human-Computer Interaction 6 (EICS), 1-35, 2022
82022
Deterministic linear time constrained triangulation using simplified earcut
M Livesu, G Cherchi, R Scateni, M Attene
IEEE Transactions on Visualization and Computer Graphics 28 (12), 5172-5177, 2021
62021
The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing.
G Cherchi, L Pitzalis, GL Frongia, R Scateni
STAG, 121-128, 2019
52019
AR Turn-by-turn Navigation in Small Urban Areas and Information Browsing.
G Cherchi, F Sorrentino, R Scateni
STAG, 37-40, 2014
52014
Automated generation of flat tileable patterns and 3D reduced model simulation
I Manolas, F Laccone, G Cherchi, L Malomo, P Cignoni
Computers & Graphics 106, 141-151, 2022
32022
HexBox: interactive box modeling of hexahedral meshes
F Zoccheddu, E Gobbetti, M Livesu, N Pietroni, G Cherchi
Computer Graphics Forum 42 (5), e14899, 2023
22023
A Computational Tool for the Analysis of 3D Bending-active Structures Based on the Dynamic Relaxation Method.
I Manolas, F Laccone, G Cherchi, L Malomo, P Cignoni
STAG, 1-9, 2022
22022
Polycube-based Decomposition for Fabrication.
FA Fanni, G Cherchi, R Scateni
STAG, 1-7, 2017
22017
A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study.
M Saba, F Sorrentino, A Muntoni, S Casti, G Cherchi, A Carcangiu, ...
STAG, 71-80, 2017
22017
ChIP: teaching coding in primary schools
F Sorrentino, LD Spano, S Casti, A Carcangiu, F Corda, G Cherchi, ...
CEUR Workshop Proceedings 1910, 106-110, 2017
22017
A course on hex-mesh generation and processing
N Pietroni, M Campen, A Sheffer, G Cherchi, D Bommes, X Gao, ...
ACM SIGGRAPH Asia 2022 Courses, 2022
12022
Working with Volumetric Meshes in a Game Engine: a Unity Prototype.
L Pitzalis, G Cherchi, R Scateni, LD Spano
STAG, 57-62, 2020
12020
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