A variational loop shrinking analogy for handle and tunnel detection and reeb graph construction on surfaces A Weinrauch, D Mlakar, HP Seidel, M Steinberger, R Zayer Computer Graphics Forum 42 (2), 309-320, 2023 | 7 | 2023 |
Effect-based multi-viewer caching for cloud-native rendering A WEINRAUCH, W TATZGERN, P STADL-BAUER, A CRICKX, J HLADKY, ... ACM Trans. Graph 42 (4), 2023 | 6 | 2023 |
Stopthepop: Sorted gaussian splatting for view-consistent real-time rendering L Radl, M Steiner, M Parger, A Weinrauch, B Kerbl, M Steinberger ACM Transactions on Graphics (TOG) 43 (4), 1-17, 2024 | 5 | 2024 |
Surface Light Cones: Sharing Direct Illumination for Efficient Multi-viewer Rendering P Stadlbauer, A Weinrauch, W Tatzgern, M Steinberger High-Performance Graphics 2023: HPG 2023, 65-75, 2023 | 2 | 2023 |
Efficient Rendering of Participating Media for Multiple Viewpoints R Stojanovic, A Weinrauch, W Tatzgern, A Kurz, M Steinberger High-Performance Graphics 2023: HPG 2023, 55-64, 2023 | 2 | 2023 |
Clouds in the Cloud: Efficient Cloud-Based Rendering of Real-Time Volumetric Clouds A Weinrauch, S Lorbek, W Tatzgern, P Stadlbauer, M Steinberger High-Performance Graphics 2023: HPG 2023, 2023 | 2 | 2023 |
Are van Emde Boas trees viable on the GPU? B Mayr, A Weinrauch, M Parger, M Steinberger 2021 IEEE High Performance Extreme Computing Conference (HPEC), 1-7, 2021 | 2 | 2021 |
Trim Regions for Online Computation of From-Region Potentially Visible Sets P Voglreiter, B Kerbl, A Weinrauch, JH Mueller, T Neff, M Steinberger, ... ACM Transactions on Graphics (TOG) 42 (4), 1-15, 2023 | 1 | 2023 |
Radiance Caching with On-Surface Caches for Real-Time Global Illumination W Tatzgern, A Weinrauch, P Stadlbauer, JH Mueller, M Winter, ... Proceedings of the ACM on Computer Graphics and Interactive Techniques 7 (3 …, 2024 | | 2024 |
Surface Light Cones-Supplementary Material P Stadlbauer, A Weinrauch, W Tatzgern, M Steinberger COMPUTER GRAPHICS forum 42 (8), 2023 | | 2023 |
Natural Reeb Graphs A Weinrauch | | |