Pair-versus solo-programming of mini-games as a setting for learning to program: An Action Research approach A Issaee, R Motschnig, O Comber 2021 IEEE Frontiers in Education Conference (FIE), 1-9, 2021 | 11 | 2021 |
Learning to program in secondary classrooms: Students’ and Teachers’ perceptions of the pair-programming setting A Issaee, R Motschnig, K Göltl 2022 IEEE Frontiers in Education Conference (FIE), 1-9, 2022 | 3 | 2022 |
Under what conditions does the pair-programming setting lead to kind of improvement in developing a game at secondary school? A Issaee SITE Interactive Conference, 486-498, 2020 | 2 | 2020 |
Learning to Code in Class by Pair-Programming Games A Issaee, R Motschnig, O Comber | 2 | 2019 |
Pair-Programming of video games at a secondary level classroom-concept and case study A Issaee, R Motschnig, O Comber, D Haselberger EdMedia+ Innovate Learning, 1018-1027, 2019 | 1 | 2019 |
Distance education using the pair-programming setting at the secondary school level A Issaee EdMedia+ Innovate Learning, 682-690, 2023 | | 2023 |
Learning to Code in Class by Pair-Programming Games: International Conference DisCo 2019: E-learning-Unlocking the Gate of Education around the Globe A Issaee, O Comber, R Motschnig | | 2019 |
Pair-Programming of video games at a secondary level classroom-concept and case study: EdMedia+ Innovate Learning 2019 A Issaee, R Motschnig, O Comber, D Haselberger | | 2019 |