Archaeogaming: An introduction to archaeology in and of video games A Reinhard Berghahn Books, 2018 | 223 | 2018 |
Excavating Atari: Where the Media was the Archaeology. A Reinhard Journal of Contemporary Archaeology 2 (1), 2015 | 35 | 2015 |
Trading shovels for controllers: A brief exploration of the portrayal of archaeology in video games K Meyers Emery, A Reinhard Public Archaeology 14 (2), 137-149, 2015 | 32 | 2015 |
Punk archaeology W Caraher, K Kourelis, A Reinhard The Digital Press at The University of North Dakota, 2014 | 30 | 2014 |
Video games as archaeological sites A Reinhard The Interactive Past: Archaeology, Heritage, and Video Games, 99-106, 2017 | 28 | 2017 |
Archaeology of digital environments: tools, methods, and approaches AD Reinhard University of York, 2019 | 16 | 2019 |
Exploring simulated game worlds: Ethics in the No Man’s Sky archaeological survey C Flick, LM Dennis, A Reinhard ORBIT, 2017 | 15 | 2017 |
Copy protection in Jet Set Willy: developing methodology for retrogame archaeology J Aycock, A Reinhard Internet Archaeology, 2017 | 13 | 2017 |
From blogs to books: blogging as community, practice and platform W Caraher, A Reinhard Internet Archaeology 39 (10.11141), 2015 | 11 | 2015 |
Review of Never Alone [game] A Reinhard Internet Archaeology 38, 2015 | 10 | 2015 |
Classics pedagogy in the twenty-first century: technology A Reinhard Classical World 106 (1), 121-124, 2012 | 10 | 2012 |
Archeology of Abandoned Human Settlements in No Man’s Sky: A New Approach to Recording and Preserving User-Generated Content in Digital Games A Reinhard Games and Culture 16 (7), 855-884, 2021 | 9 | 2021 |
The Open Digital Archaeology Textbook S Graham, N Gupta, J Smith, A Angourakis, A Reinhard, K Ellenberger, ... GitHub, 2019 | 8 | 2019 |
A tale of two CDs: archaeological analysis of full-motion video formats in two PC Engine/TurboGrafx-16 Games J Aycock, A Reinhard, C Therrien Open Archaeology 5 (1), 350-364, 2019 | 7 | 2019 |
The Video Game Graveyard A Reinhard Archaeology 67 (4), 11-12, 2014 | 7 | 2014 |
Consulting for Ubisoft on Assassin’s Creed: Odyssey’ A Reinhard Archaeogaming, 2019 | 6 | 2019 |
Landscape archaeology in Skyrim VR A Reinhard The phenomenology of real and virtual places, 24-36, 2018 | 6 | 2018 |
Adapting the Harris Matrix for software stratigraphy A Reinhard Advances in Archaeological Practice 6 (2), 157-172, 2018 | 6 | 2018 |
Towards Archaeological Tools and Methods for Excavating Virtual Spaces A Reinhard SAA Archaeological Record 16 (5), 19-22, 2016 | 6 | 2016 |
Photogrammetry and GIS in Human-Occupied Digital Landscapes A Reinhard, S Zaia Advances in Archaeological Practice 11 (2), 198-210, 2023 | 5 | 2023 |