The Gamification User Types Hexad Scale GF Tondello, RR Wehbe, L Diamond, M Busch, A Marczewski, LE Nacke Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 703 | 2016 |
Personalizing persuasive strategies in gameful systems to gamification user types R Orji, GF Tondello, LE Nacke Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018 | 240 | 2018 |
Empirical Validation of the Gamification User Types Hexad Scale in English and Spanish GF Tondello, A Mora, A Marczewski, LE Nacke International Journal of Human-Computer Studies 127, 95-111, 2018 | 229 | 2018 |
Elements of gameful design emerging from user preferences GF Tondello, A Mora, LE Nacke Proceedings of the annual symposium on computer-human interaction in play …, 2017 | 201 | 2017 |
Defining gameful experience as a psychological state caused by gameplay: Replacing the term ‘Gamefulness’ with three distinct constructs RN Landers, GF Tondello, DL Kappen, AB Collmus, ED Mekler, LE Nacke International Journal of Human-Computer Studies 127, 81-94, 2018 | 139 | 2018 |
A theory of gamification principles through goal-setting theory G Fortes Tondello, H Premsukh, L Nacke Hawaii International Conference on System Sciences, 2018 | 115 | 2018 |
Recommender systems for personalized gamification GF Tondello, R Orji, LE Nacke Adjunct publication of the 25th conference on user modeling, adaptation and …, 2017 | 110 | 2017 |
Heuristic evaluation for gameful design GF Tondello, DL Kappen, ED Mekler, M Ganaba, LE Nacke Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 99 | 2016 |
Effect of personalized gameful design on student engagement A Mora, GF Tondello, LE Nacke, J Arnedo-Moreno 2018 IEEE global engineering education conference (EDUCON), 1925-1933, 2018 | 89 | 2018 |
“I don’t fit into a single type”: A Trait Model and Scale of Game Playing Preferences GF Tondello, K Arrambide, G Ribeiro, AJ Cen, LE Nacke Human-Computer Interaction–INTERACT 2019: 17th IFIP TC 13 International …, 2019 | 71 | 2019 |
A framework and taxonomy of videogame playing preferences GF Tondello, RR Wehbe, R Orji, G Ribeiro, LE Nacke Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017 | 70 | 2017 |
The QoS-MO Ontology for Semantic QoS Modeling GF Tondello, F Siqueira Proceedings of the 2008 ACM Symposium on Applied Computing, 2336-2340, 2008 | 68 | 2008 |
The HEXAD Gamification User Types Questionnaire: Background and Development Process L Diamond, GF Tondello, A Marczewski, LE Nacke, M Tscheligi Workshop on Personalization in Serious and Persuasive Games and Gamified …, 2015 | 55 | 2015 |
Player characteristics and video game preferences GF Tondello, LE Nacke Proceedings of the annual symposium on computer-human interaction in play …, 2019 | 54 | 2019 |
Towards a Trait Model of Video Game Preferences GF Tondello, D Valtchanov, A Reetz, RR Wehbe, R Orji, LE Nacke International Journal of Human–Computer Interaction, 2018 | 54 | 2018 |
A comparison of system-controlled and user-controlled personalization approaches R Orji, K Oyibo, GF Tondello Adjunct publication of the 25th conference on user modeling, adaptation and …, 2017 | 48 | 2017 |
Validation of user preferences and effects of personalized gamification on task performance GF Tondello, LE Nacke Frontiers in Computer Science 2, 29, 2020 | 45 | 2020 |
Gameful design heuristics: a gamification inspection tool GF Tondello, DL Kappen, M Ganaba, LE Nacke Human-Computer Interaction. Perspectives on Design: Thematic Area, HCI 2019 …, 2019 | 45 | 2019 |
"The Collecting Itself Feels Good" Towards Collection Interfaces for Digital Game Objects ZO Toups, NK Crenshaw, RR Wehbe, GF Tondello, LE Nacke Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 43 | 2016 |
Dynamic personalization of gameful interactive systems GF Tondello University of Waterloo, Waterloo, Canada Phd thesis, 2019 | 41 | 2019 |