关注
Elke Mattheiss
Elke Mattheiss
Self-Employed
在 fh-joanneum.at 的电子邮件经过验证
标题
引用次数
引用次数
年份
Personalization in serious and persuasive games and gamified interactions
M Busch, E Mattheiss, R Orji, A Marczewski, W Hochleitner, M Lankes, ...
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
962015
A psycho-pedagogical framework for multi-adaptive educational games
MD Kickmeier-Rust, E Mattheiss, C Steiner, D Albert
International Journal of Game-Based Learning (IJGBL) 1 (1), 45-58, 2011
892011
From awareness to empowerment: Using design fiction to explore paths towards a sustainable energy future
S Prost, E Mattheiss, M Tscheligi
Proceedings of the 18th ACM Conference on Computer Supported Cooperative …, 2015
802015
Player type models: Towards empirical validation
M Busch, E Mattheiss, R Orji, P Fröhlich, M Lankes, M Tscheligi
Proceedings of the 2016 CHI conference extended abstracts on human factors …, 2016
672016
Using player type models for personalized game design-An empirical investigation.
M Busch, EE Mattheiss, W Hochleitner, C Hochleitner, M Lankes, ...
IxD&A 28, 145-163, 2016
642016
Motivation in Game-Based Learning: It's More than'Flow'.
EE Mattheiss, MD Kickmeier-Rust, CM Steiner, D Albert
DeLFI Workshops 7, 77-84, 2009
472009
More than sex: The role of femininity and masculinity in the design of personalized persuasive games
M Busch, E Mattheiss, M Reisinger, R Orji, P Fröhlich, M Tscheligi
Persuasive Technology: 11th International Conference, PERSUASIVE 2016 …, 2016
462016
User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training
E Mattheiss, G Regal, D Sellitsch, M Tscheligi
International Journal of Child-Computer Interaction 11, 12-18, 2017
282017
EdgeBraille: Braille-based text input for touch devices
E Mattheiss, G Regal, J Schrammel, M Garschall, M Tscheligi
Journal of Assistive Technologies 9 (3), 147-158, 2015
282015
Deconstructing Pokémon Go–An empirical study on player personality characteristics
E Mattheiss, C Hochleitner, M Busch, R Orji, M Tscheligi
Persuasive Technology: Development and Implementation of Personalized …, 2017
252017
Attentional behavior of users on the move towards pervasive advertising media
J Schrammel, E Mattheiss, S Döbelt, L Paletta, A Almer, M Tscheligi
Pervasive Advertising, 287-307, 2011
212011
Using individual and collaborative challenges in behavior change support systems: Findings from a two-month field trial of a trip planner application
J Schrammel, S Prost, E Mattheiss, E Bothos, M Tscheligi
Persuasive Technology: 10th International Conference, PERSUASIVE 2015 …, 2015
192015
Dots and letters: Accessible braille-based text input for visually impaired people on mobile touchscreen devices
E Mattheiss, G Regal, J Schrammel, M Garschall, M Tscheligi
Computers Helping People with Special Needs: 14th International Conference …, 2014
192014
Mobile location-based games to support orientation & mobility training for visually impaired students
G Regal, E Mattheiss, D Sellitsch, M Tscheligi
Proceedings of the 20th International Conference on Human-Computer …, 2018
182018
Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches
ELC Law, EE Mattheiss, MD Kickmeier-Rust, D Albert
HCI in Work and Learning, Life and Leisure: 6th Symposium of the Workgroup …, 2010
172010
TalkingCards: using tactile NFC cards for accessible brainstorming
G Regal, E Mattheiss, D Sellitsch, M Tscheligi
Proceedings of the 7th Augmented Human International Conference 2016, 1-7, 2016
152016
Balancing on a high wire: Adaptivity key factor of future learning games
CM Steiner, MD Kickmeier-Rust, E Mattheiss, S Göbel, D Albert
An alien’s guide to multi-adaptive educational computer games 43, 2012
152012
From classes to mechanics: Player type driven persuasive game development
M Lankes, W Hochleitner, D Rammer, M Busch, E Mattheiss, M Tscheligi
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
132015
Approaches to detect discouraged learners: Assessment of motivation in educational computer games
E Mattheiss, MD Kickmeier-Rust, CM Steiner, D Albert
Proceedings of eLearning Baltics (eLBa) 10, 1-10, 2010
132010
No need to stop: exploring smartphone interaction paradigms while cycling
W Hochleitner, D Sellitsch, D Rammer, A Aschauer, E Mattheiss, G Regal, ...
Proceedings of the 16th international conference on mobile and ubiquitous …, 2017
112017
系统目前无法执行此操作,请稍后再试。
文章 1–20