Personalization in serious and persuasive games and gamified interactions M Busch, E Mattheiss, R Orji, A Marczewski, W Hochleitner, M Lankes, ... Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 96 | 2015 |
A psycho-pedagogical framework for multi-adaptive educational games MD Kickmeier-Rust, E Mattheiss, C Steiner, D Albert International Journal of Game-Based Learning (IJGBL) 1 (1), 45-58, 2011 | 89 | 2011 |
From awareness to empowerment: Using design fiction to explore paths towards a sustainable energy future S Prost, E Mattheiss, M Tscheligi Proceedings of the 18th ACM Conference on Computer Supported Cooperative …, 2015 | 80 | 2015 |
Player type models: Towards empirical validation M Busch, E Mattheiss, R Orji, P Fröhlich, M Lankes, M Tscheligi Proceedings of the 2016 CHI conference extended abstracts on human factors …, 2016 | 67 | 2016 |
Using player type models for personalized game design-An empirical investigation. M Busch, EE Mattheiss, W Hochleitner, C Hochleitner, M Lankes, ... IxD&A 28, 145-163, 2016 | 64 | 2016 |
Motivation in Game-Based Learning: It's More than'Flow'. EE Mattheiss, MD Kickmeier-Rust, CM Steiner, D Albert DeLFI Workshops 7, 77-84, 2009 | 47 | 2009 |
More than sex: The role of femininity and masculinity in the design of personalized persuasive games M Busch, E Mattheiss, M Reisinger, R Orji, P Fröhlich, M Tscheligi Persuasive Technology: 11th International Conference, PERSUASIVE 2016 …, 2016 | 46 | 2016 |
User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training E Mattheiss, G Regal, D Sellitsch, M Tscheligi International Journal of Child-Computer Interaction 11, 12-18, 2017 | 28 | 2017 |
EdgeBraille: Braille-based text input for touch devices E Mattheiss, G Regal, J Schrammel, M Garschall, M Tscheligi Journal of Assistive Technologies 9 (3), 147-158, 2015 | 28 | 2015 |
Deconstructing Pokémon Go–An empirical study on player personality characteristics E Mattheiss, C Hochleitner, M Busch, R Orji, M Tscheligi Persuasive Technology: Development and Implementation of Personalized …, 2017 | 25 | 2017 |
Attentional behavior of users on the move towards pervasive advertising media J Schrammel, E Mattheiss, S Döbelt, L Paletta, A Almer, M Tscheligi Pervasive Advertising, 287-307, 2011 | 21 | 2011 |
Using individual and collaborative challenges in behavior change support systems: Findings from a two-month field trial of a trip planner application J Schrammel, S Prost, E Mattheiss, E Bothos, M Tscheligi Persuasive Technology: 10th International Conference, PERSUASIVE 2015 …, 2015 | 19 | 2015 |
Dots and letters: Accessible braille-based text input for visually impaired people on mobile touchscreen devices E Mattheiss, G Regal, J Schrammel, M Garschall, M Tscheligi Computers Helping People with Special Needs: 14th International Conference …, 2014 | 19 | 2014 |
Mobile location-based games to support orientation & mobility training for visually impaired students G Regal, E Mattheiss, D Sellitsch, M Tscheligi Proceedings of the 20th International Conference on Human-Computer …, 2018 | 18 | 2018 |
Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation approaches ELC Law, EE Mattheiss, MD Kickmeier-Rust, D Albert HCI in Work and Learning, Life and Leisure: 6th Symposium of the Workgroup …, 2010 | 17 | 2010 |
TalkingCards: using tactile NFC cards for accessible brainstorming G Regal, E Mattheiss, D Sellitsch, M Tscheligi Proceedings of the 7th Augmented Human International Conference 2016, 1-7, 2016 | 15 | 2016 |
Balancing on a high wire: Adaptivity key factor of future learning games CM Steiner, MD Kickmeier-Rust, E Mattheiss, S Göbel, D Albert An alien’s guide to multi-adaptive educational computer games 43, 2012 | 15 | 2012 |
From classes to mechanics: Player type driven persuasive game development M Lankes, W Hochleitner, D Rammer, M Busch, E Mattheiss, M Tscheligi Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 13 | 2015 |
Approaches to detect discouraged learners: Assessment of motivation in educational computer games E Mattheiss, MD Kickmeier-Rust, CM Steiner, D Albert Proceedings of eLearning Baltics (eLBa) 10, 1-10, 2010 | 13 | 2010 |
No need to stop: exploring smartphone interaction paradigms while cycling W Hochleitner, D Sellitsch, D Rammer, A Aschauer, E Mattheiss, G Regal, ... Proceedings of the 16th international conference on mobile and ubiquitous …, 2017 | 11 | 2017 |