Other‐repetition as a resource for participation in the activity of playing a video game AP Marsh, L Tainio The Modern Language Journal 93 (2), 153-169, 2009 | 272 | 2009 |
Young people's translocal new media uses: A multiperspective analysis of language choice and heteroglossia S Leppänen, A Pitkänen-Huhta, A Piirainen-Marsh, T Nikula, S Peuronen Journal of Computer-mediated communication 14 (4), 1080-1107, 2009 | 270 | 2009 |
Media, multilingualism and language policing: An introduction. J Blommaert, H Kelly-Holmes, P Lane, S Leppänen, M Moriarty, ... Language Policy 8 (3), 2009 | 185 | 2009 |
Collaborative game‐play as a site for participation and situated learning of a Second Language A Piirainen–Marsh, L Tainio Scandinavian Journal of Educational Research 53 (2), 167-183, 2009 | 176 | 2009 |
Language policy in the making: An analysis of bilingual gaming activities S Leppänen, A Piirainen-Marsh Language Policy 8, 261-284, 2009 | 100 | 2009 |
Managing adversarial questioning in broadcast interviews A Piirainen-Marsh Walter de Gruyter 1 (2), 193-217, 2005 | 79 | 2005 |
Conversation analytic research on learning-in-action J Hellermann, S Eskildsen, S Pekarek Doehler, A Piirainen-Marsh The Complex Ecology of Second Language Interaction “in the Wild”. Cham: Springer, 2019 | 71 | 2019 |
Asymmetries of knowledge and epistemic change in social gaming interaction A Piirainen–Marsh, L Tainio The Modern Language Journal 98 (4), 1022-1038, 2014 | 63 | 2014 |
Manual guiding in peer group interaction: A resource for organizing a practical classroom task L Kääntä, A Piirainen-Marsh Research on Language and Social Interaction 46 (4), 322-343, 2013 | 63 | 2013 |
Connecting the Language Classroom and the Wild: Re-enactments of Language Use Experiences N Lilja, A Piirainen-Marsh Applied Linguistics 40 (4), 594-623, 2019 | 61 | 2019 |
Explaining Hooke’s law: Definitional practices in a CLIL physics classroom L Kääntä, G Kasper, A Piirainen-Marsh Applied Linguistics 39 (5), 694-717, 2018 | 60 | 2018 |
Irony and the moral order of secondary school classrooms A Piirainen-Marsh Linguistics and Education 22 (4), 364-382, 2011 | 45 | 2011 |
How hand gestures contribute to action ascription N Lilja, A Piirainen-Marsh Research on Language and Social Interaction 52 (4), 343-364, 2019 | 44 | 2019 |
Openings in technology-mediated business meetings T Oittinen, A Piirainen-Marsh Journal of Pragmatics 85, 47-66, 2015 | 42 | 2015 |
Bilingual practices and the social organisation of video gaming activities A Piirainen-Marsh Journal of Pragmatics 42 (11), 3012-3030, 2010 | 42 | 2010 |
Face in second language conversation A Piirainen-Marsh Studia Philologica Jyväskyläensia, 1995 | 41 | 1995 |
Organising participation in video gaming activities A Piirainen-Marsh The appropriation of media in everyday life 224, 195-230, 2012 | 35 | 2012 |
The interactional management of discipline and morality in the classroom: An introduction P Margutti, A Piirainen-Marsh Linguistics and Education 22 (4), 305-309, 2011 | 32 | 2011 |
Koodinvaihto kontekstivihjeenä videopelitilanteissa A Piirainen-Marsh Teoksessa S. Leppänen, T. Nikula & L. Kääntä (toim.) Kolmas kotimainen …, 2008 | 32 | 2008 |
How wild can it get? Managing language learning tasks in real life service encounters A Piirainen-Marsh, N Lilja Conversation Analytic Research on Learning-in-Action: The Complex Ecology of …, 2019 | 20 | 2019 |