Towards personalised, gamified systems: an investigation into game design, personality and player typologies LS Ferro, SP Walz, S Greuter Proceedings of The 9th Australasian conference on interactive entertainment …, 2013 | 283 | 2013 |
Real-time procedural generation ofpseudo infinite'cities S Greuter, J Parker, N Stewart, G Leach Proceedings of the 1st international conference on Computer graphics and …, 2003 | 250 | 2003 |
Next steps for human-computer integration FF Mueller, P Lopes, P Strohmeier, W Ju, C Seim, M Weigel, ... Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 185 | 2020 |
How enterprises play: Towards a taxonomy for enterprise gamification M Raftopoulos, S Walz, S Greuter Conference: Diversity of Play: Games–Cultures-Identities. DiGRA. Recuperado …, 2015 | 68 | 2015 |
Undiscovered worlds–towards a framework for real-time procedural world generation S Greuter, J Parker, N Stewart, G Leach Fifth International Digital Arts and Culture Conference, Melbourne …, 2003 | 52 | 2003 |
The guts game: Towards designing ingestible games Z Li, R Patibanda, F Brandmueller, W Wang, K Berean, S Greuter, ... Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 45 | 2018 |
A context-based design process for future use cases of autonomous driving: prototyping AutoGym S Krome, W Goddard, S Greuter, SP Walz, A Gerlicher Proceedings of the 7th international conference on automotive user …, 2015 | 38 | 2015 |
Designing a game for occupational health and safety in the construction industry S Greuter, S Tepe, JF Peterson, F Boukamp, K d'Amazing, K Quigley, ... Proceedings of The 8th Australasian Conference on Interactive Entertainment …, 2012 | 33 | 2012 |
Limited control over the body as intriguing play design resource F 'Floyd'Mueller, R Patibanda, R Byrne, Z Li, Y Wang, J Andres, X Li, ... Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 29 | 2021 |
Towards understanding the design of bodily integration P Lopes, J Andres, R Byrne, N Semertzidis, Z Li, J Knibbe, S Greuter International Journal of Human-Computer Studies 152, 102643, 2021 | 26 | 2021 |
HeatCraft: Designing playful experiences with ingestible sensors via localized thermal stimuli Z Li, Y Wang, W Wang, W Chen, T Hoang, S Greuter, FF Mueller Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019 | 24 | 2019 |
Spacewalk: Movement and interaction in virtual space with commodity hardware S Greuter, DJ Roberts Proceedings of the 2014 Conference on Interactive Entertainment, 1-7, 2014 | 24 | 2014 |
Ingestible games: Swallowing a digital sensor to play a game Z Li, F Brandmueller, FF Mueller, S Greuter Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017 | 22 | 2017 |
Engaging students in OH&S hazard identification through a game. S Greuter, S Tepe DiGRA Conference, 2013 | 21 | 2013 |
Controlling viewpoint from markerless head tracking in an immersive ball game using a commodity depth-based camera S Greuter, DJ Roberts Journal of Simulation 9, 54-63, 2015 | 17 | 2015 |
Gamicards-an alternative method for paper-prototyping the design of gamified systems LS Ferro, SP Walz, S Greuter Entertainment Computing–ICEC 2014: 13th International Conference, ICEC 2014 …, 2014 | 17 | 2014 |
Contextual inquiry of future commuting in autonomous cars S Krome, SP Walz, S Greuter Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 15 | 2016 |
Human–computer integration: Towards integrating the human body with the computational machine FF Mueller, N Semertzidis, J Andres, M Weigel, S Nanayakkara, ... | 12 | 2022 |
Ingestible sensors as design material for bodily play Z Li, Y Wang, S Greuter, FF Mueller Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 12 | 2020 |
Heatcraft: playing with ingestible sensors via localised sensations Z Li, W Chen, Y Wang, T Hoang, W Wang, M Boot, S Greuter, FF Mueller Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 12 | 2018 |