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liya umaroh
liya umaroh
在 dsn.dinus.ac.id 的电子邮件经过验证
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引用次数
引用次数
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Perancangan User Interface Aplikasi Pemodelan Perangkat Lunak Menggunakan Metode User Centered Design
ER Subhiyakto, YP Astuti, L Umaroh
KONSTELASI: Konvergensi Teknologi dan Sistem Informasi 1 (1), 145-154, 2021
232021
Rancang bangun sistem informasi pengarsipan data pasien klinik cemara
ER Subhiyakto, YP Astuti, L Umaroh, DW Utomo, EH Rachmawanto, ...
Techno. com 16 (1), 25-34, 2017
212017
Dominasi ilokusi dan perlokusi dalam transaksi jual beli
L Umaroh, N Kurniawati
Lensa 7 (1), 21-34, 2017
182017
A robust image watermarking using hybrid DCT and SLT
L Umaroh, CA Sari, YP Astuti, EH Rachmawanto
2016 International Seminar on Application for Technology of Information and …, 2016
182016
KONSTELASI: Konvergensi Teknologi dan Sistem Informasi Perancangan User Interface Aplikasi Pemodelan Perangkat Lunak Menggunakan Metode User Centered Design
ER Subhiyakto, YP Astuti, L Umaroh
KONSTELASI Konvergensi Teknol. dan Sist. Inf, 145-154, 2021
152021
An Investigation of Young Childrens Politeness Principle
L Umaroh, N Kurniawati, CA Sari
English Language and Literature International Conference (ELLiC) Proceedings …, 2017
92017
Optimasi penyandian file menggunakan kriptografi shift cipher
CA Sari, EH Rachmawanto, YP Astuti, L Umaroh
62016
Kriptografi Vernam Cipher Untuk Mencegah Pencurian Data Pada Semua Ekstensi File
EH Rachmawanto, CA Sari, YP Astuti, L Umaroh
62016
Interactive speaking class using animated video
L Umaroh, N Hafidhoh, S Sugiyanto
English Language and Literature International Conference (ELLiC) Proceedings …, 2021
42021
Improving CRT based watermarking using integer wavelet projection
PW Adi, FZ Rahmanti, L Umaroh
2017 International Conference on Innovative and Creative Information …, 2017
42017
Pendampingan Penggunaan Media Pembelajaran Game Edukasi" Code. org" bagi Siswa SMP Ibu Kartini Semarang
YP Astuti, ER Subhiyakto, L Umaroh, T Sutojo, C Supriyanto
ABDIMASKU: JURNAL PENGABDIAN MASYARAKAT 7 (1), 9-14, 2024
22024
Threat construction for dynamic enemy status in a platformer game using classical genetic algorithm
AB Harisa, S Nugroho, L Umaroh, YP Astuti
Kinetik: Game Technology, Information System, Computer Network, Computing …, 2023
22023
Pelatihan Editing Video dan Youtube sebagai bagian dari Literasi Digital bagi Siswa SMA Mardisiswa Semarang
YP Astuti, ER Subhiyakto, L Umaroh, DW Utomo
ABDIMASKU: JURNAL PENGABDIAN MASYARAKAT 6 (1), 228-233, 2023
22023
Different approach and method in teaching English during covid-19 pandemic
LUL Umaroh
ETERNAL (English Teaching Journal) 12 (1), 2021
22021
Improving reading comprehension through activating students’ schemata
L Umaroh
Lite 11 (1), 13-26, 2015
22015
Learning Through Play: Utilizing Board Games to Enhance English Vocabulary for Early Students
NK Ningrum, AB Harisa, L Umaroh
TECHNO CREATIVE 1 (2), 117-122, 2024
12024
Analisis Hiperrealitas pada Film Aquaman sebagai Komoditas Kekuatan Kapitalis
MP Dewi, L Umaroh
AVAN GARDE: Jurnal Ilmu Komunikasi, 112-130, 2022
12022
Pendampingan Pembelajaran Online menggunakan Edmodo bagi Siswa Kelas 9 SMP Muhammadiyah 6 Semarang
YP Astuti, ER Subhiyakto, L Umaroh
ABDIMASKU: JURNAL PENGABDIAN MASYARAKAT 4 (2), 124-129, 2021
12021
STRENGTHEN, PLAN, AND UTILIZE; EXPLORING NOVEL METHOD FOR TEACHING ENGLISH DURING PANDEMIC
L Umaroh
English Language and Literature International Conference (ELLiC) Proceedings …, 2021
12021
Pengembangan Animasi Keterampilan Berbicara Bahasa Inggris dengan Multimedia Development Life Cycle Godfrey
N Hafidhoh, L Umaroh, S Sugiyanto
Jurnal Teknologi Informasi dan Ilmu Komputer 7 (2), 323-328, 2020
12020
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