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Georgios Tsatiris
Georgios Tsatiris
Artificial Intelligence and Machine Learning Laboratory
在 image.ntua.gr 的电子邮件经过验证 - 首页
标题
引用次数
引用次数
年份
Fall detection using history triple features
G Goudelis, G Tsatiris, K Karpouzis, S Kollias
Proceedings of the 8th ACM International Conference on PErvasive …, 2015
252015
Developing for personalised learning: the long road from educational objectives to development and feedback
G Tsatiris, K Karpouzis
arXiv preprint arXiv:2101.11333, 2021
102021
Developing an educational programming game for children with ADHD
C Galeos, K Karpouzis, G Tsatiris
2020 15th International Workshop on Semantic and Social Media Adaptation and …, 2020
102020
3D Cylindrical Trace Transform based feature extraction for effective human action classification
G Goudelis, G Tsatiris, K Karpouzis, S Kollias
Computational Intelligence and Games (CIG), 2017 IEEE Conference on, 1-8, 2017
92017
Challenges in input preprocessing for mobile OCR applications: A realistic testing scenario
N Sourvanos, G Tsatiris
Information, Intelligence, Systems & Applications (IISA), 2018 9th …, 2018
82018
AI in (and for) Games
K Karpouzis, GA Tsatiris
Advances in Machine Learning/Deep Learning-based Technologies, 27-43, 2022
72022
A systemic approach to automatic metadata extraction from multimedia content
C Varytimidis, G Tsatiris, K Rapantzikos, S Kollias
Computational Intelligence (SSCI), 2016 IEEE Symposium Series on, 1-7, 2016
72016
Variance-based shape descriptors for determining the level of expertise of tennis players
G Tsatiris, K Karpouzis, S Kollias
2017 9th International Conference on Virtual Worlds and Games for Serious …, 2017
52017
Applications of human action analysis and recognition on wireless network infrastructures: State of the art and real world challenges
G Tsatiris, K Karpouzis, S Kollias
2018 IEEE International Conference on INnovations in Intelligent SysTems and …, 2018
42018
How Camera Placement Affects Gameplay in Video Games
M Naftis, G Tsatiris, K Karpouzis
arXiv preprint arXiv:2109.03750, 2021
32021
A compact sequence encoding scheme for online human activity recognition in HRI applications
G Tsatiris, K Karpouzis, S Kollias
21st International Conference on Engineering Applications of Neural Networks …, 2020
32020
Automatic assessment of Parkinson's patients' dyskinesia using non-invasive machine learning methods
PA Theofilou, G Tsatiris, S Kollias
2022 International Conference on Interactive Media, Smart Systems and …, 2022
22022
Integrating psychotherapy practices and gamified elements in novel game mechanics for stress relief
S Zygotegou, G Anastassakis, G Tsatiris, K Karpouzis
arXiv preprint arXiv:2111.06326, 2021
12021
A refined 3D dataset for the analysis of player actions in exertion games
C Varia, G Tsatiris, K Karpouzis, S Kollias
Computational Intelligence and Games (CIG), 2018 IEEE Conference on, 2018
12018
Identifying unintentional falls in action videos using the 3D Cylindrical Trace Transform
G Goudelis, G Tsatiris, K Karpouzis, S Kollias
Information, Intelligence, Systems & Applications (IISA), 2017 8th …, 2017
12017
Learning Spatio-Temporal Radon Footprints for Assessment of Parkinson’s Dyskinesia
PA Theofilou, G Tsatiris, S Kollias
Electronics 13 (3), 635, 2024
2024
How player and opponent personalities influence cooperative gameplay
K Ntretska, N Avrantinis, G Tsatiris, K Karpouzis
arXiv preprint arXiv:2111.06324, 2021
2021
The Mecanex system for Multimedia Content Annotation
C Varytimidis, G Tsatiris, K Rapantzikos, S Kollias
2016 Digital Media Industry & Academic Forum (DMIAF), 125-127, 2016
2016
Template based fairing of noisy 3D data (Master's Thesis)
G Tsatiris
AUEB, 2014
2014
Camera based, three-dimensional cursor tracking (Bachelor's Thesis)
G TSATIRIS
2012
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