Dynamic terrain traversal skills using reinforcement learning

XB Peng, G Berseth, M Van de Panne - ACM Transactions on Graphics …, 2015 - dl.acm.org
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

[PDF][PDF] Dynamic Terrain Traversal Skills Using Reinforcement Learning

XB Peng, G Berseth, M van de Panne - cs.ubc.ca
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

Dynamic terrain traversal skills using reinforcement learning

XJ Peng, G Berseth, M van de Panne - history.siggraph.org
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

[PDF][PDF] Dynamic Terrain Traversal Skills Using Reinforcement Learning

XB Peng, G Berseth, M van de Panne - scholar.archive.org
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

[PDF][PDF] Dynamic Terrain Traversal Skills Using Reinforcement Learning

XB Peng, G Berseth, M van de Panne - 2015 - xbpeng.github.io
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …

[PDF][PDF] Dynamic Terrain Traversal Skills Using Reinforcement Learning

XB Peng, G Berseth, M van de Panne - researchgate.net
The locomotion skills developed for physics-based characters most often target flat terrain.
However, much of their potential lies with the creation of dynamic, momentum-based …