Matching and mismatching between the pedagogical design principles of a math game and the actual practices of play

P Lindström, A Gulz, M Haake… - Journal of Computer …, 2011 - Wiley Online Library
The article reports and discusses a long‐term qualitative study of forty 8–10‐year‐old
students who regularly played a math game during math lessons for 9 weeks. The goal was
to explore the relations between (i) some of the pedagogical principles that underlie the
game and (ii) the playing practice in terms of what actually takes place when students play
the math game during regular math lessons. The article discusses indications of matches
and mismatches between pedagogical principles and playing practice as they appear in …

[PDF][PDF] Matching and mismatching between the pedagogical design principles of a math game and the actual practices of playjcal_380

P Lindström, A Gulz, M Haake, B Sjödén - 2010 - Citeseer
The article reports and discusses a long-term qualitative study of forty 8–10-year-old
students who regularly played a math game during math lessons for 9 weeks. The goal was
to explore the relations between (i) some of the pedagogical principles that underlie the
game and (ii) the playing practice in terms of what actually takes place when students play
the math game during regular math lessons. The article discusses indications of matches
and mismatches between pedagogical principles and playing practice as they appear in …
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