Using optimal control methods to generate human walking motions

ML Felis, K Mombaur - Motion in Games: 5th International Conference …, 2012 - Springer
The generation of realistic motions for articulated characters using physical simulation has
been the focus of many research efforts. Numerous systems focus on creating real-time …

Modeling and optimization of human walking

M Felis, K Mombaur - Modeling, Simulation and Optimization of Bipedal …, 2013 - Springer
In this paper we show how optimal control techniques can be used to generate natural
human walking motions in 3D. Our approach has potential applications in humanoid …

[PDF][PDF] Goal-directed, dynamic animation of bipedal locomotion

AW Bruderlin - 1988 - summit.sfu.ca
Since the advent of three dimensional computer animation, motion control for articulated
bodies such as humans has been a central problem. Two recent trends are most promising …

Generating responsive life-like biped characters

B Kenwright - Proceedings of the The third workshop on Procedural …, 2012 - dl.acm.org
In this paper, we present a real-time method for generating 3D biped character motions that
are dynamic and responsive but also believably life-like and natural. Our model uses a …

Controller Design for Multi‐Skilled Bipedal Characters

M Firmin, M van de Panne - Computer Graphics Forum, 2015 - Wiley Online Library
Developing motions for simulated humanoids remains a challenging problem. While there
exists a multitude of approaches, few of these are reimplemented or reused by others. The …

Animal locomotion controllers from scratch

K Wampler, J Popović, Z Popović - Computer Graphics Forum, 2013 - Wiley Online Library
There exists a large body of research devoted to creating real time interactive locomotion
controllers which are targeted at some specific class of character, most often humanoid …

Interactive simulation of stylized human locomotion

M da Silva, Y Abe, J Popović - ACM SIGGRAPH 2008 papers, 2008 - dl.acm.org
Animating natural human motion in dynamic environments is difficult because of complex
geometric and physical interactions. Simulation provides an automatic solution to parts of …

[PDF][PDF] Reducing the search space for physically realistic human motion synthesis

A Safonova - Dissertation Abstracts International, 2006 - reports-archive.adm.cs.cmu.edu
Being able to animate a human character in a way that does not require the expertise of a
professional animator can be useful in many different applications: children would be able to …

Simulating biped behaviors from human motion data

KW Sok, M Kim, J Lee - ACM SIGGRAPH 2007 papers, 2007 - dl.acm.org
Physically based simulation of human motions is an important issue in the context of
computer animation, robotics and biomechanics. We present a new technique for allowing …

[PDF][PDF] Interactively responsive animation of human walking in virtual environments

S Chung - 2000 - Citeseer
Computer animation of human locomotion has become popular in recent years because of
the desire to use human beings as synthetic actors in three-dimensional simulation …