Energy-and quality of experience-aware dynamic resource allocation for massively multiplayer online games in heterogeneous cloud computing systems

Y Gao, L Wang, Z Xie, Z Qi… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Massively multiplayer online games (MMOGs) are a new type of large-scale interactive
applications providing a seamless virtual world for millions of gamers from all over the world …

Energy-efficient and quality of experience-aware resource provisioning for massively multiplayer online games in the cloud

Y Gao, L Wang, Z Xie, W Guo, J Zhou - Service-Oriented Computing: 16th …, 2018 - Springer
Abstract Massively Multiplayer Online Games (MMOGs) routinely have millions of registered
players and hundreds of thousands of active concurrent gamers. To guarantee quality of …

SLA-based operations of massively multiplayer online games in clouds

V Nae, R Prodan, A Iosup - Multimedia systems, 2014 - Springer
Successful massively multiplayer online games (MMOGs) have today millions of registered
users and hundreds of thousands of active concurrent players. To be able to guarantee …

SLA-based operation of massively multiplayer online games in competition-based environments

V Nae, R Prodan, A Iosup - … of the International C* Conference on …, 2013 - dl.acm.org
To sustain the variable load of Massively Multiplayer Online Games (MMOGs) with
guaranteed Quality of Service (QoS), game operators over-provision a static infrastructure …

Autonomous massively multiplayer online game operation on unreliable resources

V Nae, L Köpfle, R Prodan, A Iosup - Proceedings of the International C …, 2013 - dl.acm.org
Massively Multiplayer Online Games (MMOGs) are a new type of large-scale distributed
applications characterised by seamless virtual worlds in which millions of world-wide …

A new business model for massively multiplayer online games

V Nae, R Prodan, A Iosup, T Fahringer - Proceedings of the 2nd ACM …, 2011 - dl.acm.org
Today, highly successful Massively Multiplayer Online Games (MMOGs) have millions of
registered users and hundreds of thousands of active concurrent players. To sustain their …

An autonomous resource provisioning framework for massively multiplayer online games in cloud environment

M Ghobaei-Arani, R Khorsand… - Journal of Network and …, 2019 - Elsevier
Abstract Massively Multiplayer Online Games (MMOGs) applications are a class of
computationally intensive client-server multi-tier applications with real-time quality of service …

Massively multiplayer online game hosting on cloud resources

V Nae, R Prodan, A Iosup - Cloud Computing: Principles and …, 2011 - Wiley Online Library
Massively Multiplayer On-Line Games (MMOGs) have emerged in the past decade as a new
type of large-scale distributed application characterized by a huge real-time virtual world …

On-demand resource allocation middleware for massively multiplayer online games

AP Negrãlo, M Adaixo, L Veiga… - 2014 IEEE 13th …, 2014 - ieeexplore.ieee.org
Traditionally, commercial MMOGs are deployed on large privately owned server clusters
with hundreds of computing devices linked through high bandwidth connections. In this …

[图书][B] Dynamic load management for MMOGs in distributed environments

H Jordan - 2009 - researchgate.net
Throughout the last decade, massively multiplayer online games have become an important
section of the video game industry attracting millions of paying subscribers. Thereby, the …