Gamified Participatory D2D Communication for Encouraging User Participation Toward Future Mobile Communication

Y Nakayama, H So, E Takeshita, K Maruta - IEEE Access, 2022 - ieeexplore.ieee.org
Device-to-Device (D2D) communication is a promising solution in next generation cellular
technologies to efficiently provide on-demand connectivity. Among existing D2D …

[引用][C] Gamified Participatory D2D Communication for Encouraging User Participation Toward Future Mobile Communication

Y Nakayama, H So, E Takeshita, K Maruta - IEEE Access, 2022 - cir.nii.ac.jp
Gamified Participatory D2D Communication for Encouraging User Participation Toward
Future Mobile Communication | CiNii Research CiNii 国立情報学研究所 学術情報ナビゲータ[サイニィ …

Gamified Participatory D2D Communication for Encouraging User Participation Toward Future Mobile Communication

Y Nakayama, H So, E Takeshita, K Maruta - IEEE Access, 2022 - tus.elsevierpure.com
Abstract Device-to-Device (D2D) communication is a promising solution in next generation
cellular technologies to efficiently provide on-demand connectivity. Among existing D2D …

[引用][C] Gamified Participatory D2D Communication for Encouraging User Participation Toward Future Mobile Communication

Y Nakayama, H So, E Takeshita, K Maruta - IEEE Access, 2022 - ui.adsabs.harvard.edu
Gamified Participatory D2D Communication for Encouraging User Participation Toward Future
Mobile Communication - NASA/ADS Now on home page ads icon ads Enable full ADS view …

[引用][C] Gamified Participatory D2D Communication for Encouraging User Participation Toward Future Mobile Communication

中山悠 - IEEE Access, 2022 - cir.nii.ac.jp
Gamified Participatory D2D Communication for Encouraging User Participation Toward
Future Mobile Communication | CiNii Research CiNii 国立情報学研究所 学術情報ナビゲータ[サイニィ …