… The authors developed a decentralized implementation to evolve agents in distributed … a population-based reinforcementlearning (PBRL) framework in robotics that allows the …
V Makoviychuk, L Wawrzyniak, Y Guo, M Lu… - arXiv preprint arXiv …, 2021 - arxiv.org
… GPU-acceleratedsimulation tailored towards learning algorithms. Isaac Gym was developed to maximize the throughput of physics-based machinelearning … Gaussian distribution with …
J Austin, R Corrales-Fatou, S Wyetzner… - … on Robotics and …, 2020 - ieeexplore.ieee.org
… This parallelism allows large robots or multiple reinforcementlearning agents to be … robotics applications, few attempts have been made to develop GPUacceleratedroboticssimulation …
… Large scale GPUaccelerated physics are executed with thousands of robots in parallel. … once chosen, is transformed to the 3D camera frame and stitches are distributed evenly [35]. …
… the means to simulate one or more … for training agents via deep reinforcementlearning. We also provide interface packages for the Robotic Operating System (ROS1) and the Robotic …
M Mosbach, K Moraw, S Behnke - … on Humanoid Robots …, 2022 - ieeexplore.ieee.org
… Imitation and ReinforcementLearning We aim to … The state-action marginal of the trajectory distribution induced by a … Lastly, our results showed that DAPG on GPU-accelerated RL …
… reinforcementlearning applications compared to the alternatives: 1) the modular architecture enables using the simulator … ; 3) the new distributedsimulation capability allows simulating …
… Realistic GPU-acceleratedsimulators and engines have been proposed. Isaac [17] is a proprietary NVIDIA simulator used for realistic roboticsimulation in reinforcementlearning. …
… complex dexterous manipulation with deep reinforcementlearning and demonstrations,” RSS, … Fox, “GPU-acceleratedroboticsimulation for distributedreinforcementlearning,” CoRL, …