[PDF][PDF] Multiplayer Online Game Communication Using Named Data Networking

S Lupo - 2019 - scss.tcd.ie
This research project focused on designing, implementing and testing a multiplayer online
game (MOG) using Named Data Networking (NDN) as the primary communication …

Distributing the game state of online games: Towards an NDN version of minecraft

P Moll, S Theuermann, H Hellwagner… - 2019 IEEE …, 2019 - ieeexplore.ieee.org
Online games nowadays play an undeniably important role in the entertainment industry.
The continuously increasing popularity of these services goes hand in hand with increased …

[PDF][PDF] NDNGame: A NDN-based architecture for online games

DG Barros, MP Fernandez - Proceedings of the 2ndACM …, 2015 - researchgate.net
The content-oriented network paradigm is an alternative approach for computer's networks,
proposing a new communication architecture compatible with the dynamic nature of the …

[PDF][PDF] Multiplayer solution for 3D Unity game prototype using Unity Netcode

D Duc Thang - 2023 - theseus.fi
Multiplayer games are an attractive market for game developers, taking up a sizable portion
of the market. However, adding multiplayer features to a game increases the scope of the …

Implementing multiplayer core features for GameMaker Studio 2 using Node. js: game area instances and simulation layer

E Aaltonen - 2024 - theseus.fi
The objective of the thesis was to implement multiplayer core features for an existing game
prototype developed on GameMaker Studio 2. The game prototype, which had a single …

[图书][B] Developing Turn-based Multiplayer Games: With GameMaker Studio 2 and NodeJS

Y Rajiv - 2018 - books.google.com
Create your first turn-based multiplayer game using GameMaker Studio 2's built-in
networking functions as well as using a simple NodeJS server. This book introduces you to …

Supporting military communications with named data networking: An emulation analysis

B Etefia, M Gerla, L Zhang - MILCOM 2012-2012 IEEE Military …, 2012 - ieeexplore.ieee.org
Named Data Networking is a new concept that takes a fundamentally different approach to
what is found in Internet Protocol (IP) network systems. IP-type networks name locations (in …

[PDF][PDF] Exploring Networking Technologies and Architecture Through Game Development

A Abedin - rucforsk.ruc.dk
Exploring Networking Technologies and Architecture Through Game Development Page 1
Roskilde University Computer Science & Informatics Exploring Networking Technologies …

Unity Networking: Developing a single player game into a multiplayer game

T Jokiniemi - 2014 - theseus.fi
This thesis is about developing a game called Servants of Aether into a networked
multiplayer game. The game has been in development for eight months before this thesis …

[PDF][PDF] Development of online game prototype with Unity engine: Multiplayer solutions

T Jetsonen - 2016 - theseus.fi
The objective was to create networking functionalities for a game prototype called Quantum
Knight, by using two distinct implementation methods with the Unity Engine and comparing …