C Chen, U Jain, C Schissler, SVA Gari… - Computer Vision–ECCV …, 2020 - Springer
… sound sources in an array of real-world scanned environments. Our results show that audio greatly benefits embodied visual … We present the first audio-visual simulator for AI agent …
C Gan, D Huang, H Zhao… - … on Computer Vision …, 2020 - openaccess.thecvf.com
… -based video representations to guide the sound source separation. • We propose a novel audio-visual fusion module to associate human body motion cues with the sound signals. …
… humans can mentally infer the sound locations, here we introduce a soundperception module used for estimating the coordinates of the goal, ie, the location of the sound source in our …
… In the Sound-Induced Flash Illusion (SIFI) sound dramatically altersvisualperception, as presenting a single flash with two beeps results in the perception of two flashes. In this …
C Jicol, T Lloyd-Esenkaya, MJ Proulx… - Frontiers in …, 2020 - frontiersin.org
… Here, we examine this possibility by first testing whether combining a vision-to-sound and a vision-to-tactile information as provided by two SSDs can enhance navigation performance …
A Borst, J Haag, AS Mauss - Journal of Comparative Physiology A, 2020 - Springer
… Such neurons, termed lobula plate tangential cells (LPTCs), respond with depolarization to visualmotion in their preferred direction and hyperpolarization to motion in the opposite …
… As the authors note, ‘much of the single-trial activity that is often assumed to be noise or to reflect random network fluctuations is instead related to uninstructed movements’. Similar to …
D Pitcher, LG Ungerleider - Trends in Cognitive Sciences, 2021 - cell.com
… connection that projects from primary visual cortex (V1) directly into the motion-selective area MT. MT has direct anatomical connections with anterior visualmotion areas in the medial …
… model under noisy audioperception, we consider two sources of audionoise: environment noise and microphone noise. For environment noise, we add distractor sounds (eg human …