Serious games adoption in organizations–An exploratory analysis

JCKH Riedel, Y Feng, A Azadegan - … up Learning for Sustained Impact: 8th …, 2013 - Springer
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

Serious Games Adoption in Organizations–An Exploratory Analysis

JCKH Riedel, Y Feng, A Azadegan - 2013 - oro.open.ac.uk
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

Serious Games Adoption in Organizations---An Exploratory Analysis

JC Riedel, Y Feng, A Azadegan - … of the 8th European Conference on …, 2013 - dl.acm.org
This paper arises from work ongoing in the GALA Games and Learning Alliance---Network
of Excellence for Serious Games. An exploratory set of case studies were carried out to …

[PDF][PDF] Serious Games Adoption in Organizations–An Exploratory Analysis

JCKH Riedel, Y Feng, A Azadegan - 2013 - researchgate.net
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

[PDF][PDF] Serious Games Adoption in Organizations–An Exploratory Analysis

JCKH Riedel, Y Feng, A Azadegan - 2013 - academia.edu
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

Serious Games Adoption in Organizations–An Exploratory Analysis

JCKH Riedel, Y Feng, A Azadegan - Scaling up Learning for Sustained …, 2013 - Springer
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …

[PDF][PDF] Serious Games Adoption in Organizations–An Exploratory Analysis

JCKH Riedel, Y Feng, A Azadegan - 2013 - academia.edu
This paper arises from work ongoing in the GALA (Games and Learning Alliance–Network of
Excellence for Serious Games). An exploratory set of case studies were carried out to …