Shadow volume reconstruction from depth maps

MD McCool - ACM Transactions on Graphics (TOG), 2000 - dl.acm.org
Current graphics hardware can be used to generate shadows using either the shadow
volume or shadow map techniques. However, the shadow volume technique requires …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - my.eng.utah.edu
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - artis.imag.fr
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - researchgate.net
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - maverick.inria.fr
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - eng.utah.edu
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCOOL - ACM Transactions on Graphics, 2000 - scholar.archive.org
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - Citeseer
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - artis.inrialpes.fr
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …

[PDF][PDF] Shadow Volume Reconstruction from Depth Maps

MD McCool - eng.utah.edu
We present a hybrid of the shadow map and shadow volume approaches which does not
have these difficulties, and leverages high-performance polygon rendering. The scene is …