Membrane AR: varifocal, wide field of view augmented reality display from deformable membranes

D Dunn, C Tippets, K Torell, H Fuchs… - ACM SIGGRAPH 2017 …, 2017 - dl.acm.org
Accommodative depth cues, a wide field of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - telepresence.web.unc.edu
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - pdf.inf.usi.ch
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - researchgate.net
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - people.mpi-inf.mpg.de
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

Membrane AR: varifocal, wide field of view augmented reality display from deformable membranes

D Dunn, C Tippets, K Torell, H Fuchs… - … SIGGRAPH'17 ACM …, 2017 - par.nsf.gov
Accommodative depth cues, a wide field of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - research.nvidia.com
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[引用][C] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs… - … on Computer Graphics …, 2017 - pure.mpg.de
Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable
Membranes :: MPG.PuRe English Help Privacy Policy Disclaimer Include files Advanced …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - kaanaksit.com
Accommodative depth cues, a wide field of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …

[PDF][PDF] Membrane AR: Varifocal, Wide Field of View Augmented Reality Display from Deformable Membranes

D Dunn, C Tippets, K Torell, H Fuchs, P Kellnhofer… - 2017 - qenops.com
Accommodative depth cues, a wide eld of view, and ever-higher resolutions present major
design challenges for near-eye displays. Optimizing a design to overcome one of them …