[PDF][PDF] Gamification–A novel phenomenon or a new wrapping for existing concepts?

D Veit - 2015 - opus.bibliothek.uni-augsburg.de
Adding game elements to products and services has become a popular approach for
enhancing users' experiences. Accordingly, gamification is widely considered an important …

Gamification–A Novel Phenomenon or a New Wrapping for Existing Concepts?

A Bui, D Veit, J Webster - 2015 - aisel.aisnet.org
Adding game elements to products and services has become a popular approach for
enhancing users' experiences. Accordingly, gamification is widely considered an important …

[PDF][PDF] Gamification–A Novel Phenomenon or a New Wrapping for Existing Concepts?

A Bui, D Veit, J Webster - researchgate.net
Adding game elements to products and services has become a popular approach for
enhancing users' experiences. Accordingly, gamification is widely considered an important …

[PDF][PDF] Gamification–A Novel Phenomenon or a New Wrapping for Existing Concepts?

A Bui, D Veit, J Webster - core.ac.uk
Adding game elements to products and services has become a popular approach for
enhancing users' experiences. Accordingly, gamification is widely considered an important …

[PDF][PDF] Gamification–A Novel Phenomenon or a New Wrapping for Existing Concepts?

A Bui, D Veit, J Webster - researchgate.net
Adding game elements to products and services has become a popular approach for
enhancing users' experiences. Accordingly, gamification is widely considered an important …