Virtual reality goes mobile in the digital age

E Poppe, D Gilgen, N Safrudin - Shaping the digital enterprise: Trends and …, 2017 - Springer
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …

Virtual Reality Goes Mobile in the Digital Age

E Poppe, D Gilgen, N Safrudin - Shaping the Digital Enterprise, 2017 - Springer
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …

Virtual Reality Goes Mobile in the Digital Age

E Poppe, D Gilgen, N Safrudin - … Trends and Use Cases in Digital …, 2016 - books.google.com
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …

[PDF][PDF] Virtual Reality Goes Mobile in the Digital Age

E Poppe, D Gilgen, N Safrudin - Shaping the Digital Enterprise, 2017 - researchgate.net
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …

Virtual reality goes mobile in the digital age

E Poppe, D Gilgen, N Safrudin - … : Trends and use cases in digital …, 2017 - eprints.qut.edu.au
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …

Virtual reality goes mobile in the digital age

E Poppe, D Gilgen, N Safrudin - … : Trends and use cases in digital …, 2017 - eprints.qut.edu.au
Virtual Reality (VR) goes back 50 years and was put to practical use in the 1980s when it
was used by NASA to train astronauts. VR offers exactly that—the ability to experience the …