Multi-scale terrain texturing using generative adversarial networks

J Klein, S Hartmann, M Weinmann… - … Conference on Image …, 2017 - ieeexplore.ieee.org
We propose a novel, automatic generation process for detail maps that allows the reduction
of tiling artifacts in real-time terrain rendering. This is achieved by training a generative …

Multi-scale terrain texturing using generative adversarial networks

J Klein, S Hartmann, M Weinmann, DL Michels - 2018 - repository.kaust.edu.sa
We propose a novel, automatic generation process for detail maps that allows the reduction
of tiling artifacts in real-time terrain rendering. This is achieved by training a generative …