Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - Elsevier
This paper reports the results of a study which aimed to investigate how ubiquitous games
influence English learning achievement and motivation through a context-aware ubiquitous …

[引用][C] Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - cir.nii.ac.jp
Using ubiquitous games in an English listening and speaking course: Impact on learning
outcomes and motivation | CiNii Research CiNii 国立情報学研究所 学術情報ナビゲータ[サイニィ …

Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - infona.pl
This paper reports the results of a study which aimed to investigate how ubiquitous games
influence English learning achievement and motivation through a context-aware ubiquitous …

Using Ubiquitous Games in an English Listening and Speaking Course: Impact on Learning Outcomes and Motivation.

TY Liu, YL Chu - Computers & Education, 2010 - ERIC
This paper reports the results of a study which aimed to investigate how ubiquitous games
influence English learning achievement and motivation through a context-aware ubiquitous …

Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - learntechlib.org
This paper reports the results of a study which aimed to investigate how ubiquitous games
influence English learning achievement and motivation through a context-aware ubiquitous …

Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - dl.acm.org
This paper reports the results of a study which aimed to investigate how ubiquitous games
influence English learning achievement and motivation through a context-aware ubiquitous …

[PDF][PDF] Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - etc.edu.cn
abstract This paper reports the results of a study which aimed to investigate how ubiquitous
games influence English learning achievement and motivation through a context-aware …

[PDF][PDF] Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - academia.edu
abstract This paper reports the results of a study which aimed to investigate how ubiquitous
games influence English learning achievement and motivation through a context-aware …

[PDF][PDF] Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010 - academia.edu
abstract This paper reports the results of a study which aimed to investigate how ubiquitous
games influence English learning achievement and motivation through a context-aware …

[引用][C] Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation

TY Liu, YL Chu - Computers & Education, 2010