Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation | CiNii Research CiNii 国立情報学研究所 学術情報ナビゲータ[サイニィ …
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous …
TY Liu, YL Chu - Computers & Education, 2010 - ERIC
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous …
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous …
This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware ubiquitous …
abstract This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware …
abstract This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware …
abstract This paper reports the results of a study which aimed to investigate how ubiquitous games influence English learning achievement and motivation through a context-aware …
[引用][C]Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation