[HTML][HTML] The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention

K Van Laerhoven - Frontiers in Computer Science, 2021 - frontiersin.org
A long lasting challenge in wearable and ubiquitous computing has been to bridge the
interaction gap between the users and their manifold computers. How can we as humans …

[PDF][PDF] The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention

K Van Laerhoven - Front. Comput. Sci. 3: 691622. doi: 10.3389 …, 2021 - eti.uni-siegen.de
A long lasting challenge in wearable and ubiquitous computing has been to bridge the
interaction gap between the users and their manifold computers. How can we as humans …

The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention

K Van Laerhoven - Frontiers in Computer Science, 2021 - research.sdpublishers.net
A long lasting challenge in wearable and ubiquitous computing has been to bridge the
interaction gap between the users and their manifold computers. How can we as humans …

[PDF][PDF] The Three A's of Wearable and Ubiquitous Computing: Activity, Affect, and Attention

K Van Laerhoven - Front. Comput. Sci. 3: 691622. doi …, 2021 - research.sdpublishers.net
A long lasting challenge in wearable and ubiquitous computing has been to bridge the
interaction gap between the users and their manifold computers. How can we as humans …