In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - academia.edu
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - scholar.archive.org
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - maschiiine.com
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - mmi-basel.ch
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - hci-basel.ch
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - bruehlmann.io
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - researchgate.net
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …
F Brühlmann, E Mekler, K Opwis - 2013 - files.osf.io
In human-computer interaction, the trend towards gamification is part of the shift of focus from usability to the more holistic approach of user experience. Gamification is" the use of …