An empirical evaluation of TCP performance in online games

KT Chen, CY Huang, P Huang, CL Lei - Proceedings of the 2006 ACM …, 2006 - dl.acm.org
A fundamental design question to ask in the development of a network game is---Which
transport protocol should be used---TCP, UDP, or some other protocols? Seeking an …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen12, CY Huang, P Huang13, CL Lei13 - 2006 - scholar.archive.org
ABSTRACT A fundamental design question to ask in the development of a network game is—
Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen12, CY Huang, P Huang13, CL Lei13 - 2006 - academia.edu
ABSTRACT A fundamental design question to ask in the development of a network game is—
Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen12, CY Huang, P Huang13, CL Lei13 - 2006 - Citeseer
ABSTRACT A fundamental design question to ask in the development of a network game is—
Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an …

An empirical evaluation of TCP performance in online games

KT Chen, CY Huang, P Huang… - … Conference on Advances …, 2006 - scholar.nycu.edu.tw
A fundamental design question to ask in the development of a network game is--Which
transport protocol should be used--TCP, UDP, or some other protocols? Seeking an …

[引用][C] An Empirical Evaluation of TCP Performance in Online Games

KT Chen, CY Huang, P Huang, CL Lei - 2006 - ir.sinica.edu.tw
An Empirical Evaluation of TCP Performance in Online Games | Scholars Hub of the Academia
Sinica Skip navigation 中文 English DSpace CRIS DSpace logo Home Organizations …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen - pdfs.semanticscholar.org
On the Sensitivity of Online Game Playing Time to Network QoS Page 1 An Empirical Evaluation
of TCP Performance in Online Games Kuan-Ta Chen National Taiwan University Chun-Ying …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen - researchgate.net
On the Sensitivity of Online Game Playing Time to Network QoS Page 1 An Empirical Evaluation
of TCP Performance in Online Games Kuan-Ta Chen National Taiwan University Chun-Ying …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen12, CY Huang, P Huang13, CL Lei13 - 2006 - academia.edu
ABSTRACT A fundamental design question to ask in the development of a network game is—
Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an …

[PDF][PDF] An Empirical Evaluation of TCP Performance in Online Games

KT Chen12, CY Huang, P Huang13, CL Lei13 - 2006 - Citeseer
ABSTRACT A fundamental design question to ask in the development of a network game is—
Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an …