Analysis of multi-player online game traffic based on self-similarity

I Cevizci, M Erol, SF Oktug - … of 5th ACM SIGCOMM workshop on …, 2006 - dl.acm.org
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

[PDF][PDF] Analysis of Multi-Player Online Game Traffic Based on Self-similarity

I Cevizci, M Erol, SF Oktug - researchgate.net
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

[PDF][PDF] Analysis of Multi-Player Online Game Traffic Based on Self-similarity

I Cevizci, M Erol, SF Oktug - Citeseer
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

[PDF][PDF] Analysis of Multi-Player Online Game Traffic Based on Self-similarity

I Cevizci, M Erol, SF Oktug - scholar.archive.org
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

[PDF][PDF] Analysis of Multi-Player Online Game Traffic Based on Self-similarity

I Cevizci, M Erol, SF Oktug - academia.edu
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …

[PDF][PDF] Analysis of Multi-Player Online Game Traffic Based on Self-similarity

I Cevizci, M Erol, SF Oktug - academia.edu
When provisioning network resources, ISPs have to tackle with the difficulties imposed by
the traffic characteristics and demands of the users. Multi-player online games (MPOG) are …