Modelling user behaviour in networked games

T Henderson, S Bhatti - Proceedings of the ninth ACM international …, 2001 - dl.acm.org
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[引用][C] Modelling user behaviour in networked games

TNH Henderson, SN Bhatti - 2001 - research-portal.st-andrews.ac.uk
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[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - gja.space4me.com
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - 2001 - Citeseer
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - academia.edu
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - 2001 - cs.ubc.ca
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - saleem.host.cs.st-andrews.ac.uk
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[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - 2001 - scholar.archive.org
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[PDF][PDF] Modelling user behaviour in networked games

T Henderson, S Bhatti - academia.edu
In this paper we attempt to gain an understanding of the behaviour of users in a multipoint,
interactive communication scenario. In particular, we wish to understand the dynamics of …

[引用][C] Modelling user behaviour in networked games

T Henderson, S Bhatti - 2001