[HTML][HTML] 探討數位遊戲式學習中不同獎勵機制與先備能力對金融從業人員英語詞彙學習的影響

CY Tsai - 2023 - ir.lib.ncu.edu.tw
… The purpose of this study is to explore the influence for different reward mechanisms on financial
practitioner’s English vocabularies learning performanceleaderboards for gamification: …

[HTML][HTML] 明日閱讀2.0: 發展成就目標系統並初步評估對學生閱讀廣度與數量之影響

CMIN HSU - 2023 - ir.lib.ncu.edu.tw
… Do points, badges and leaderboard increase learning and activity: A quasi-experiment on
the effects of gamification. In Proceedings of the 23rd international conference on computers …

[HTML][HTML] 探討數位獎章對英語發音學習成效, 遊戲成效, 遊戲心流及行為模式之影響── 以大型多人線上角色扮演遊戲為例

PY Tao - 2020 - ir.lib.ncu.edu.tw
… had significant starting learning tasks, learning tasks completion times, speaking times, a …
leaderboard increase learning and activity: A quasi-experiment on the effects of gamification. In …

[PDF][PDF] 教育領域的技術創新和永續發展實踐: 檢視線上學習和遊戲化策略, 以提高學生的參與度和學習成果

S Kehinde, C Moses, B Taiye, K Oladele… - 2024 - researchgate.net
… , gamification, hinging on the strategic infusion of game elements such as points, badges,
leaderboards, … The study also found that gamification increased learners’ intention to adopt pro…

[PDF][PDF] 在正式, 非正式和開放學習環境下電子學習發展的全球趨勢, 及為可持續發展香港可採取的政策選擇及其影響

N Law - 2016 - cepu.gov.hk
… The goal of the study is to identify global policy trends in … , informal and open learning settings
for sustainable economic … development objectives and the high international rankings of …

不同類型的數位遊戲對英語字彙學習影響之研究

YY Cheng - 2022 - search.proquest.com
… The purpose of the present study is to investigate … study aims at comparing which mobile
application is more effective for students’ vocabulary acquisition. In addition, the present study

[HTML][HTML] 探討數位遊戲式學習情境中不同表現目標導向對於大學生日語擬聲擬態詞的學習成效, 遊戲成效, 自我效能, 學習觀感及行為模式之影響

LH Peng - 2022 - ir.lib.ncu.edu.tw
… Reinforcing international students’ language skills for disaster preparedness: A case study
of gamification that utilizes augmented reality technology. Digital Games and Language …

目标概念的辨析及其对决策的影响

何嘉梅, 金磊 - 心理科学进展, 2021 - journal.psych.ac.cn
… in executing self-control affect the goal setting. Moreover, the goal plays an essential role
in accomplishing subsequent decision tasks by changing the attitudes and selective attention …

具遊戲激勵機制之即時觀點比較線上討論板對於提升討論成效的影響研究

陳姵淳 - 政治大學圖書資訊與檔案學研究所學位論文, 2021 - airitilibrary.com
… data analysis in this study reveals that level challenges and leaderboard could effectively
promote … in this study. Overall speaking, discussion learning, IPCS, and gamification incentive …

[HTML][HTML] 印尼語小型私人線上課程(SPOC) 中兩個遊戲化評量的比較實證研究

達馬萬 - 2020 - ir.lib.ncu.edu.tw
… The purpose of this study was to empirically analyze the comparison between two gamified-…
Gamification through leaderboards: An empirical study in engineering education. Computer …