While video games were traditionally for entertainment only, they are now becoming a teaching tool in the classroom. They can help to develop a person's focus and concentration …
S Stoerger - The International Review of Research in Open and …, 2007 - irrodl.org
A common 'technology'associated with traditional educational environments is the chalkboard. The teacher stands in front of it and lectures to the students sitting in the …
While parents and educators agree that technology in the classroom is a necessity, they disagree as to the educational value of video games. At one point, classroom use of reel-to …
Many good computer and video games, games like Deus Ex, The Elder Scrolls III: Morrowind, or Rise of Nations, are long, complex, and difficult, especially for beginners [from …
This is the third volume of the annual proceedings for the Games+ Learning+ Society (GLS). The GLS conference is a premier event for those from both academia and industry interested …
The terms video game, computer game, and digital game have increasingly become conflated. What have traditionally been called video games–that is, games played via a …
This is the third volume of the annual proceedings for the Games+ Learning+ Society (GLS). The GLS conference is a premier event for those from both academia and industry interested …